UE3:UTProj_ScorpionGlob (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by Unknown user (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UDK Object >> Actor >> Projectile >> UTProjectile >> UTProj_ScorpionGlob_Base >> UTProj_ScorpionGlob
Package:
UTGameContent
This class in other games:


Default values

Property Value
ExplosionSound SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactExplode_Cue'
ImpactSound SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactFizzle_Cue'
MyDamageType Class'UTGameContent.UTDmgType_ScorpionGlob'
ProjExplosionTemplate ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Gun_Impact'
ProjFlightTemplate ParticleSystem'VH_Scorpion.Effects.P_Scorpion_Bounce_Projectile'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTProj_ScorpionGlob_Base.CollisionCylinder

Property Value
ReplacementPrimitive None