Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTProj_ScorpionGlob (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> UTProjectile >> UTProj_ScorpionGlob_Base >> UTProj_ScorpionGlob |
- Package:
- UTGameContent
- This class in other games:
- UT3
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Default values
Property | Value |
---|---|
ExplosionSound | SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactExplode_Cue' |
ImpactSound | SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactFizzle_Cue' |
MyDamageType | Class'UTGameContent.UTDmgType_ScorpionGlob' |
ProjExplosionTemplate | ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Gun_Impact' |
ProjFlightTemplate | ParticleSystem'VH_Scorpion.Effects.P_Scorpion_Bounce_Projectile' |
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTProj_ScorpionGlob_Base.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |