Gah - a solution with more questions. – EntropicLqd
UE3:UTProj_SeekingRocket (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Actor >> Projectile >> UTProjectile >> UTProj_Rocket >> UTProj_SeekingRocket |
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Properties
BaseTrackingStrength
Type: float
Tracking strength multiplier
Default value: 1.0
bSuperSeekAirTargets
Type: bool
InitialDir
Type: Object.Vector
LastLockWarningTime
Type: float
The last time a lock message was sent
LockWarningInterval
Type: float
How long before re-sending the next Lock On message update
Seeking
Type: Actor
Default values
Property | Value |
---|---|
bRotationFollowsVelocity | True |
CheckRadius | 0.0 |
MyDamageType | Class'UTGame.UTDmgType_SeekingRocket' |
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTProj_Rocket.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |