My program doesn't have bugs. It just develops random features.

UE3:UTSPMAMessage (UT3)

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UT3 Object >> LocalMessage >> UTLocalMessage >> UTSPMAMessage
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

MessageText[edit]

Type: array<string>

Modifiers: localized


Default value, index 0: "Cannot deploy while moving."

Default value, index 1: "Press [FIRE] to Grapple."

Default value, index 2: "Must be deployed."

Default value, index 3: "Cannot deploy while wheels are unstable."

Default value, index 4: "Press [FIRE] to deploy camera."

Default values[edit]

Property Value
bIsPartiallyUnique True
DrawColor
Member Value
A 255
B 128
G 255
R 255
FontSize 2
MessageArea 2

Static functions[edit]

GetLifeTime[edit]

static function float GetLifeTime (int Switch)

Overrides: LocalMessage.GetLifeTime


GetString[edit]

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString