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UE3:UTScoreboardPanel properties (UT3)

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;Other member categories for this class::instance functions

Properties

Property group 'Test'

bShowTextBounds

Type: bool

Modifiers: transient


EditorTestNoPlayers

Type: int

Modifiers: transient


Property group 'UTScoreboardPanel'

AssociatedTeamIndex

Type: int


Default value: -1

BackgroundCoords

Type: UIRoot.TextureCoordinates


BackgroundTex

Type: Texture2D


BarPerc

Type: float


Default value: 1.2

bDrawPlayerNum

Type: bool


bInteractive

Type: bool

If true, this scoreboard will be considered to be interactive

BlingCoords

Type: UIRoot.TextureCoordinates


BlingPct

Type: UIRoot.TextureCoordinates


BlingTex

Type: Texture2D


ClanMultiplier

Type: float


ClanPosAdjust

Type: float


ClanTagPerc

Type: float


Default value: 0.7

Fonts

Type: SBFontData

Array size: 4

Font Data 0 = Tiny, 1=Small, 2=Med, 3=Large

Default value, index 0:

Member Value
Font Font'EngineFonts.SmallFont'

Default value, index 1:

Member Value
Font MultiFont'UI_Fonts_Final.HUD.MF_Small'

Default value, index 2:

Member Value
Font MultiFont'UI_Fonts_Final.HUD.MF_Medium'

Default value, index 3:

Member Value
Font MultiFont'UI_Fonts_Final.HUD.MF_Large'

FragsXPct

Type: float


HeaderFont

Type: Font


HeaderXPct

Type: float


HeaderYPos

Type: float


HeroCoords

Type: UIRoot.TextureCoordinates


Default value:

Member Value
U 136.0
UL 81.0
V 11.0
VL 74.0

HeroTexture

Type: Texture2D


HighlightPad

Type: float


LeftMiscStr

Type: string

Modifiers: config


MainPerc

Type: float


Default value: 0.95

MinFontScale

Type: float


MiscMultiplier

Type: float


MiscPerc

Type: float


Default value: 1.1

MiscPosAdjust

Type: float


PlayerNamePad

Type: float


RightMiscStr

Type: string

Modifiers: config


ScoreFont

Type: Font


ScorePosition

Type: Object.Vector2D


SelBarTex

Type: Texture2D


Default value: Texture2D'UI_HUD.HUD.UI_HUD_BaseC'

SpacerPerc

Type: float


TextLeftPadPct

Type: float


TextPctHeight

Type: float


TextPctWidth

Type: float


TextTopPadPct

Type: float


Internal variables

AllyColor

Type: Object.Color

Scoreboard color for allies (in betrayal gametype)

Default value:

Member Value
A 0
B 255
G 128
R 64

bCensor

Type: bool

Modifiers: transient


bIsSplitScreen

Type: bool

Modifiers: transient


bMustDrawLocalPRI

Type: bool

whether or not this list should always attempt to include the local player's PRI, skipping other players if necessary to make it fit

Default value: True

FakeNames

Type: string

Array size: 32

Modifiers: transient


HeaderTitle_Deaths

Type: string


HeaderTitle_Name

Type: string


HeaderTitle_Score

Type: string


LastCellHeight

Type: float

Modifiers: transient

We cache this so we don't have to resize everything for a mouse click

LeftColumnPosX

Type: float

Modifiers: transient


LeftColumnWidth

Type: float

Modifiers: transient


NameCnt

Type: int

Modifiers: transient


PingString

Type: string

Modifiers: localized


Default value: "Ping"

PlayerOwner

Type: UTPlayerController

Modifiers: transient


PRIList

Type: array<UTPlayerReplicationInfo>

Modifiers: transient

Holds a list of PRI's currently being worked on. Note it cleared every frame

PRIListSize

Type: int

Modifiers: transient


RightColumnPosX

Type: float

Modifiers: transient


RightColumnWidth

Type: float

Modifiers: transient


SelectedPI

Type: int

Modifiers: transient

The Player Index of the currently selected player

SelectedUIIndex

Type: int

Modifiers: transient

Index of the selected player in the UI list

SplitScreenHeaderAdjustmentY

Type: float


Default value: 1.25

SplitScreenScorePosAdjustmentY

Type: float


Default value: 1.5

TeamColors

Type: Object.Color

Array size: 2

Modifiers: transient


UTHudSceneOwner

Type: UTUIScene_Hud

Cached reference to the HUDSceneOwner

WeaponCoords

Type: UIRoot.TextureCoordinates

Array size: 10

Weapon icon coordinates

Default value, index 0:

Member Value
U 453.0
UL 135.0
V 327.0
VL 57.0

Default value, index 1:

Member Value
U 600.0
UL 111.0
V 341.0
VL 58.0

Default value, index 2:

Member Value
U 600.0
UL 128.0
V 399.0
VL 62.0

Default value, index 3:

Member Value
U 728.0
UL 162.0
V 382.0
VL 45.0

Default value, index 4:

Member Value
U 453.0
UL 147.0
V 467.0
VL 41.0

Default value, index 5:

Member Value
U 131.0
UL 132.0
V 429.0
VL 52.0

Default value, index 6:

Member Value
U 453.0
UL 147.0
V 508.0
VL 52.0

Default value, index 7:

Member Value
U 131.0
UL 129.0
V 379.0
VL 50.0

Default value, index 8:

Member Value
U 726.0
UL 165.0
V 532.0
VL 51.0

Default value, index 9:

Member Value
U 453.0
UL 147.0
V 384.0
VL 82.0

Default values

Property Value
DefaultStates[3] Class'Engine.UIState_Active'
DefaultStates[4] Class'Engine.UIState_Focused'

Subobjects

WidgetEventComponent

Class: Engine.UIComp_Event

Inherits from: UTDrawPanel.WidgetEventComponent

No new values.