My program doesn't have bugs. It just develops random features.
UE3:UTSeqAct_ChangeObjectiveLink (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_ChangeObjectiveLink |
Contents
- Package:
- UTGame
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Default values[edit]
Property | Value |
---|---|
bCallHandler | False |
ObjCategory | "Objective" |
ObjName | "Change Objective Link" |