Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTSeqAct_HealDamage (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 02:25, 26 July 2008 by Wormbo (Talk | contribs) (1 revision)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_HealDamage >> UTSeqAct_HealDamage
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSeqAct_HealDamage'[edit]

bSuperHeal[edit]

Type: bool

heal UTPawns up to SuperHealthMax instead of their normal max health

Default values[edit]

Property Value
HandlerName 'OnHealDamage'
ObjName "Heal Damage (UT)"