Always snap to grid
UE3:UTSeqAct_TurretTrack (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_Interp >> UTSeqAct_TurretTrack |
- Package:
- UTGame
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||
---|---|---|---|---|---|
InputLinks[0] |
|
||||
ObjName | "Turret Track" | ||||
ReplicatedActorClass | Class'UTGame.UTTurretTrackActor' |
Instance functions
Reset
function Reset ()
Overrides: SeqAct_Interp.Reset