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UE3:UTSeqAct_TutorialMsg (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_TutorialMsg
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSeqAct_TutorialMsg'[edit]

TutorialImage[edit]

Type: Surface

TODO: Add this to the custom scene

TutorialMessage[edit]

Type: string

The Message to display. You can enter it directly here or use markup

Internal variables[edit]

bFinished[edit]

Type: bool

Modifiers: transient


Scene[edit]

Type: UTUIScene_TutorialMessage

Modifiers: transient


Default values[edit]

Property Value
bAutoActivateOutputLinks False
bCallHandler False
bLatentExecution True
ObjCategory "Tutorials"
ObjName "Set Tutorial Message"
OutputLinks[0]
Member Value
LinkDesc "Success"

Functions[edit]

Native functions[edit]

GetFirstLocalPlayer[edit]

native final function LocalPlayer GetFirstLocalPlayer ()

Set the local player value on the scene.

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.

IsValidLevelSequenceObject[edit]

event bool IsValidLevelSequenceObject ()

Overrides: SequenceObject.IsValidLevelSequenceObject

Determines whether this class should be displayed in the list of available ops in the level kismet editor.

Returns:

TRUE if this sequence object should be available for use in the level kismet editor

Other instance functions[edit]

OnSceneDeactivated[edit]

function OnSceneDeactivated (UIScene DeactivatedScene)