UE3:UTSeqEvent TouchStatus (UT3): Difference between revisions
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Revision as of 07:40, 23 May 2008
Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_Touch >> UTSeqEvent_TouchStatus |
- Package:
- UTGame
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
bCheckingTouch
Type: bool
Modifiers: const, private, transient
internal - set when checking activation; indicates whether it's a touch check or untouch check
Default values
Property | Value | ||||
---|---|---|---|---|---|
bForceOverlapping | False | ||||
MaxTriggerCount | 0 | ||||
ObjName | "Touch Status" | ||||
OutputLinks[0] |
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OutputLinks[1] |
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ReTriggerDelay | 0.0 |