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UE3:UTTeamHUD (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> Actor >> HUD >> GameHUD >> UTHUD >> UTTeamHUD
Package: 
UTGame
Direct subclass:
UTCTFHUD
This class in other games:
UT3


Properties

Property group 'UTTeamHUD'

TeamScaleModifier

Type: float

The scaling modifier will be applied to the widget that coorsponds to the player's team

Default value: 0.75

Internal variables

bShowDirectional

Type: bool


LastScores

Type: int

Array size: 2


LeftTeamPulseTime

Type: float


OldLeftScore

Type: float


OldRightScore

Type: float


RightTeamPulseTime

Type: float


ScoreTransitionTime

Type: int

Array size: 2


TeamIconCenterPoints

Type: Object.Vector2D

Array size: 2


Default value, index 0:

Member Value
X 140.0
Y 27.0

Default value, index 1:

Member Value
X 5.0
Y 13.0

Default values

Property Value
bHasLeaderboard False
QuickPickWaveForm ForceFeedbackWaveform'UTGame.Default__UTTeamHUD:ForceFeedbackWaveformQuickPick'
ScoreboardSceneTemplate UTUIScene_TeamScoreboard'UI_Scenes_Scoreboards.sbTeamDM'

Instance functions

DisplayDirectionIndicator

function DisplayDirectionIndicator (byte TeamIndex, Object.Vector2D POS, Actor DestActor, float DestScale)


DisplayScoring

function DisplayScoring ()

Overrides: UTHUD.DisplayScoring


DisplayTeamLogos

function DisplayTeamLogos (byte TeamIndex, Object.Vector2D POS, optional float DestScale)


DisplayTeamScore

function DisplayTeamScore ()


GetDirectionalDest

function Actor GetDirectionalDest (byte TeamIndex)


GetTeamScore

function int GetTeamScore (byte TeamIndex)