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UE3:UTTrackTurretPathNode (UT3)

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UT3 Object >> Actor >> NavigationPoint >> PathNode >> UTTrackTurretPathNode
Package: 
UTGame

UTVehicles with bIsOnTrack = true will only consider paths between these nodes

Default values

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects

Arrow

Class: Engine.ArrowComponent

Inherits from: PathNode.Arrow

No new values.

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: PathNode.CollisionCylinder

No new values.

PathRenderer

Class: Engine.PathRenderingComponent

Inherits from: PathNode.PathRenderer

No new values.

Sprite

Class: Engine.SpriteComponent

Inherits from: PathNode.Sprite

Property Value
Sprite Texture2D'EngineResources.PathNode'

Sprite2

Class: Engine.SpriteComponent

Inherits from: PathNode.Sprite2

No new values.