I love the smell of UnrealEd crashing in the morning. – tarquin
Difference between revisions of "UE3:UTUIDataProvider MenuOption (UT3)"
(Auto-generated page) |
m (added missing members) |
||
Line 12: | Line 12: | ||
Provides an option for a UI menu item. | Provides an option for a UI menu item. | ||
− | Copyright 1998- | + | Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. |
==Properties== | ==Properties== | ||
Line 89: | Line 89: | ||
Friendly displayable name to the player. | Friendly displayable name to the player. | ||
+ | |||
+ | ====OptionIndex==== | ||
+ | '''Type:''' [[int]] | ||
+ | |||
+ | '''[[Variables#Modifiers|Modifiers]]:''' config | ||
+ | |||
+ | NOTE: To set an option as the first menu option, set OptionIndex to 1; OptionIndex is ignored when set to 0 | ||
====OptionSet==== | ====OptionSet==== |
Latest revision as of 06:02, 16 August 2009
Object >> UIRoot >> UIDataProvider >> UIPropertyDataProvider >> UIResourceDataProvider >> UTUIResourceDataProvider >> UTUIDataProvider_MenuOption |
Contents
- 1 Properties
- 1.1 bEditableCombo
- 1.2 bKeyboardOrMouseOption
- 1.3 bNumericCombo
- 1.4 bOfflineOnly
- 1.5 bOnlineOnly
- 1.6 CustomFriendlyName
- 1.7 DataStoreMarkup
- 1.8 Description
- 1.9 EditboxAllowedChars
- 1.10 EditBoxMaxLength
- 1.11 FriendlyName
- 1.12 OptionIndex
- 1.13 OptionSet
- 1.14 OptionType
- 1.15 RangeData
- 1.16 RequiredGameMode
- 2 Enums
- Package:
- UTGame
- Implemented interfaces:
- UIListElementCellProvider
- This class in other games:
- UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Provides an option for a UI menu item.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
bEditableCombo[edit]
Type: bool
Modifiers: config
Whether or not the options presented to the user are the only options they can choose from, used on PC only for setting whether combobox edit boxes are read only or not.
bKeyboardOrMouseOption[edit]
Type: bool
Modifiers: config
Whether the option is a keyboard or mouse option.
bNumericCombo[edit]
Type: bool
Modifiers: config
Whether or not the combobox is numeric.
bOfflineOnly[edit]
Type: bool
Modifiers: config
Whether the option is a offline only option or not.
bOnlineOnly[edit]
Type: bool
Modifiers: config
Whether the option is a online only option or not.
CustomFriendlyName[edit]
Type: string
Script settable friendly name.
DataStoreMarkup[edit]
Type: string
Modifiers: config
Markup for the option
Description[edit]
Type: string
Modifiers: config, localized
Localized description of the option
EditboxAllowedChars[edit]
Type: UIEditBox.EEditBoxCharacterSet
Modifiers: config
the allowed character set for editboxes
EditBoxMaxLength[edit]
Type: int
Modifiers: config
Maximum length of the editbox property.
FriendlyName[edit]
Type: string
Modifiers: config, localized
Friendly displayable name to the player.
OptionIndex[edit]
Type: int
Modifiers: config
NOTE: To set an option as the first menu option, set OptionIndex to 1; OptionIndex is ignored when set to 0
OptionSet[edit]
Modifiers: config
Name of the option set that this option belongs to.
OptionType[edit]
Type: EUTOptionType
Modifiers: config
RangeData[edit]
Type: UIRoot.UIRangeData
Modifiers: config
Range data for the option, only used if its a slider type.
RequiredGameMode[edit]
Type: name
Modifiers: config
Game mode required for this option to appear.
Enums[edit]
EUTOptionType[edit]
- UTOT_ComboReadOnly
- UTOT_ComboNumeric
- UTOT_CheckBox
- UTOT_Slider
- UTOT_Spinner
- UTOT_EditBox
- UTOT_CollectionCheckBox