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UE3:UTUIPanel_SingleMap (UT3)
Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUIPanel_SingleMap |
Contents
- Package:
- UTGame
- Implemented interfaces:
- UIDataStoreSubscriber
- This class in other games:
- UDK
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Single map screen for UT3.
Properties[edit]
DescriptionLabel[edit]
Type: UILabel
Modifiers: transient
Description label for the map.
DescriptionScroller[edit]
Type: UIScrollFrame
Modifiers: transient
scrollframe which contains the description label - allows the player to read long descriptions
MapList[edit]
Type: UTUIList
Modifiers: transient
List of maps widget.
MapPreviewImage[edit]
Type: UIImage
Modifiers: transient
Preview image for a map.
NumPlayersLabel[edit]
Type: UILabel
Modifiers: transient
NumPlayers label for the map.
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTTabPage.WidgetEventComponent
No new values.
Delegates[edit]
OnMapSelected[edit]
Delegate for when the user selects a map on this page.
Functions[edit]
Events[edit]
PostInitialize[edit]
Overrides: UIScreenObject.PostInitialize
Post initialization event - Setup widget delegates.
Other instance functions[edit]
GetCurrentGameMode[edit]
Returns:
- Returns the current game mode.
GetCurrentGameModeFull[edit]
GetSelectedMap[edit]
Returns:
- Returns the currently selected map.
GrabOptions[edit]
OnMapList_SubmitSelection[edit]
Called when the user changes the current list index.
Parameters:
- Sender - the list that is submitting the selection
OnMapList_ValueChanged[edit]
Called when the user presses Enter (or any other action bound to UIKey_SubmitListSelection) while this list has focus.
Parameters:
- Sender - the list that is submitting the selection
SetPreviewImageMarkup[edit]
Changes the preview image for a map.
SetupMapCycle[edit]
Sets up a map cycle consisting of 1 map.