Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTUIScene_AnimTest (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_AnimTest
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

ColorTest[edit]

Type: UIButton

Modifiers: transient


OpacityTest[edit]

Type: UIButton

Modifiers: transient


RotTest[edit]

Type: UIButton

Modifiers: transient


TestImg[edit]

Type: UIImage

Modifiers: transient


TestImg2[edit]

Type: UIImage

Modifiers: transient


VisTest[edit]

Type: UIButton

Modifiers: transient


Subobjects[edit]

SceneEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTUIScene.SceneEventComponent

No new values.

Functions[edit]

Events[edit]

PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Called after this screen object's children have been initialized

Other instance functions[edit]

TestColor[edit]

function bool TestColor (UIScreenObject EventObject, int PlayerIndex)


TestOpacity[edit]

function bool TestOpacity (UIScreenObject EventObject, int PlayerIndex)


TestRot[edit]

function bool TestRot (UIScreenObject EventObject, int PlayerIndex)


TestVis[edit]

function bool TestVis (UIScreenObject EventObject, int PlayerIndex)