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UE3:UTUITabPage_InGameFriends (UT3)

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UT3 Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTTabPage_MidGame >> UTUITabPage_InGameFriends
Package: 
UTGame
Implemented interfaces
UIDataStoreSubscriber

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

FriendsList[edit]

Type: UIList

Modifiers: transient


MidGameOwner[edit]

Type: UTUIScene_MidGameMenu

Modifiers: transient


Subobjects[edit]

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTTabPage_MidGame.WidgetEventComponent

No new values.

Functions[edit]

Events[edit]

PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Post initialization event - Setup widget delegates.

Other instance functions[edit]

GetCurrentFriendNetId[edit]

function bool GetCurrentFriendNetId (out OnlineSubsystem.UniqueNetId FriendNetId)

Gets the netid for the currently selected friend.

Parameters:

  • FriendNetId - Object to store netid in.

Returns:

TRUE if a netid was found, FALSE otherwise.

GetCurrentFriendNick[edit]

function bool GetCurrentFriendNick (out string FriendNick)

Gets the nickname for the currently selected friend.

Parameters:

  • FriendNick - String to store nickname in.

Returns:

TRUE if a nickname was found, FALSE otherwise.

OnButtonBar_Details[edit]

function bool OnButtonBar_Details (UIScreenObject InButton, int PlayerIndex)


OnDetails[edit]

function OnDetails ()

Shows the details screen for the player.

OnFriendsList_SubmitSelection[edit]

function OnFriendsList_SubmitSelection (UIList Sender, optional int PlayerIndex)

Called when the user submits the current list index.

Parameters:

  • Sender - the list that is submitting the selection

OnFriendsList_ValueChanged[edit]

function OnFriendsList_ValueChanged (UIObject Sender, optional int PlayerIndex)

Callback for when the user changes the currently selected list item.

OnSceneDeactivated[edit]

function OnSceneDeactivated (UIScene DeactivatedScene)


SetupButtonBar[edit]

function SetupButtonBar (UTUIButtonBar ButtonBar)

Overrides: UTTabPage.SetupButtonBar

Callback allowing the tabpage to setup the button bar for the current scene.