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UE3:UTUITabPage_InGame (UT3)
Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTTabPage_MidGame >> UTUITabPage_InGame |
Contents
- 1 Properties
- 1.1 bCensor
- 1.2 bEndOfMatch
- 1.3 bShowingRules
- 1.4 bShowingVotes
- 1.5 bTeamGame
- 1.6 ConsoleTextCnt
- 1.7 ConText
- 1.8 LastBestVoteCount
- 1.9 LastBestVoteIndex
- 1.10 LocalMapList
- 1.11 MapVoteInfo
- 1.12 MapVoteList
- 1.13 MOTD
- 1.14 MOTDText
- 1.15 MyButtonBar
- 1.16 PlayerPanel
- 1.17 RulesButtonIndex
- 1.18 Servername
- 1.19 TeamScore
- 1.20 Default values
- 1.21 Subobjects
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 BeginVoting
- 2.2.2 CheckGameStatus
- 2.2.3 DrawVote
- 2.2.4 DrawVotePostSelectionBar
- 2.2.5 FindWinningMap
- 2.2.6 GetMapFriendlyName
- 2.2.7 GetVoteRI
- 2.2.8 HandleInputKey
- 2.2.9 OnChangeTeam
- 2.2.10 OnMenuItemChosen
- 2.2.11 ParseMutatorList
- 2.2.12 RecordVote
- 2.2.13 Reset
- 2.2.14 RulesButtonClicked
- 2.2.15 SetMessageOfTheDay
- 2.2.16 SetupButtonBar
- 2.2.17 TabTick
- 2.2.18 TrimGameType
- Package:
- UTGame
- Implemented interfaces:
- UIDataStoreSubscriber
- This class in other games:
- UDK
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
bCensor
Type: bool
bEndOfMatch
Type: bool
Modifiers: transient
bShowingRules
Type: bool
Modifiers: transient
bShowingVotes
Type: bool
Modifiers: transient
bTeamGame
Type: bool
Modifiers: transient
ConsoleTextCnt
Type: int
Modifiers: transient
ConText
Type: UILabel
Modifiers: transient
LastBestVoteCount
Type: int
Modifiers: transient
LastBestVoteIndex
Type: int
Modifiers: transient
LocalMapList
Type: array<UTUIDataProvider_MapInfo>
MapVoteInfo
Type: UILabel
Modifiers: transient
MapVoteList
Type: UTSimpleList
Modifiers: transient
MOTD
Type: UILabel
Modifiers: transient
MOTDText
Type: string
Modifiers: transient
MyButtonBar
Type: UTUIButtonBar
Modifiers: transient
PlayerPanel
Type: UIPanel
Modifiers: transient
RulesButtonIndex
Type: int
Modifiers: transient
Servername
Type: UILabel
Modifiers: transient
TeamScore
Type: UILabel
Array size: 2
Modifiers: transient
Default values
Property | Value |
---|---|
OnTick | TabTick |
bRequiresTick | True |
Subobjects
WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UTTabPage_MidGame.WidgetEventComponent
No new values.
Functions
Events
ActivatePage
Overrides: UITabPage.ActivatePage
(Description copied from UITabPage.ActivatePage)
Causes this page to become (or no longer be) the tab control's currently active page.
Parameters:
- PlayerIndex - the index [into the Engine.GamePlayers array] for the player that wishes to activate this page.
- bActivate - TRUE if this page should become the tab control's active page; FALSE if it is losing the active status.
- bTakeFocus - specify TRUE to give this panel focus once it's active (only relevant if bActivate = true)
Returns:
- TRUE if this page successfully changed its active state; FALSE otherwise.
PostInitialize
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
Other instance functions
BeginVoting
CheckGameStatus
DrawVote
DrawVotePostSelectionBar
FindWinningMap
GetMapFriendlyName
GetVoteRI
HandleInputKey
Overrides: UTTabPage.HandleInputKey
(Description copied from UTTabPage.HandleInputKey)
Provides a hook for unrealscript to respond to input using actual input key names (i.e. Left, Tab, etc.)
Called when an input key event is received which this widget responds to and is in the correct state to process. The keys and states widgets receive input for is managed through the UI editor's key binding dialog (F8).
This delegate is called BEFORE kismet is given a chance to process the input.
Parameters:
- EventParms - information about the input event.
Returns:
- TRUE to indicate that this input key was processed; no further processing will occur on this input key event.
OnChangeTeam
OnMenuItemChosen
ParseMutatorList
RecordVote
Reset
RulesButtonClicked
SetMessageOfTheDay
Looks up the Message of the Day and sets it
SetupButtonBar
Overrides: UTTabPage.SetupButtonBar
Callback allowing the tabpage to setup the button bar for the current scene.
TabTick
This tab is being ticked