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UE3:UTVWeap_DarkWalkerPassGun (UT3)
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Revision as of 07:40, 23 May 2008 by (Talk)
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_DarkWalkerPassGun |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
bFastRepeater | True |
bZoomedFireMode[1] | 1 |
FireInterval[0] | 0.15 |
FireTriggerTags[0] | 'TurretWeapon00' |
FireTriggerTags[1] | 'TurretWeapon01' |
FireTriggerTags[2] | 'TurretWeapon02' |
FireTriggerTags[3] | 'TurretWeapon03' |
ItemName | "DarkWalker Gunner" |
VehicleClass | Class'UTGameContent.UTVehicle_DarkWalker_Content' |
WeaponFireSnd[0] | SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_FireCue' |
WeaponFireTypes[0] | EWFT_Projectile |
WeaponFireTypes[1] | EWFT_None |
WeaponProjectiles[0] | Class'UTGameContent.UTProj_DarkWalkerBolt' |
ZoomedRate | 60.0 |
ZoomedTargetFOV | 20.0 |
Subobjects[edit]
FirstPersonMesh[edit]
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTVehicleWeapon.FirstPersonMesh
No new values.
PickupMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicleWeapon.PickupMesh
No new values.