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UE3:UTVWeap_DarkWalkerPassGun (UT3)

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Revision as of 07:40, 23 May 2008 by (Talk)

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UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_DarkWalkerPassGun
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bFastRepeater True
bZoomedFireMode[1] 1
FireInterval[0] 0.15
FireTriggerTags[0] 'TurretWeapon00'
FireTriggerTags[1] 'TurretWeapon01'
FireTriggerTags[2] 'TurretWeapon02'
FireTriggerTags[3] 'TurretWeapon03'
ItemName "DarkWalker Gunner"
VehicleClass Class'UTGameContent.UTVehicle_DarkWalker_Content'
WeaponFireSnd[0] SoundCue'A_Vehicle_DarkWalker.Cue.A_Vehicle_DarkWalker_FireCue'
WeaponFireTypes[0] EWFT_Projectile
WeaponFireTypes[1] EWFT_None
WeaponProjectiles[0] Class'UTGameContent.UTProj_DarkWalkerBolt'
ZoomedRate 60.0
ZoomedTargetFOV 20.0

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVehicleWeapon.FirstPersonMesh

No new values.

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleWeapon.PickupMesh

No new values.