Always snap to grid

UE3:UTVWeap_EradicatorCannon_Content (UT3)

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UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_SPMACannon >> UTVWeap_SPMACannon_Content >> UTVWeap_EradicatorCannon_Content
Package: 
UT3Gold

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
ItemName "Eradicator"
VehicleClass Class'UTGame.UTVehicle_Eradicator'
WeaponProjectiles[0] Class'UT3Gold.UTProj_EradicatorShell_Content'

Subobjects

FirstPersonMesh

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVWeap_SPMACannon_Content.FirstPersonMesh

No new values.

PickupMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTVWeap_SPMACannon_Content.PickupMesh

No new values.

Instance functions

ProjectileFire

simulated function Projectile ProjectileFire ()

Overrides: UTVWeap_SPMACannon.ProjectileFire

In the case of Alt-Fire, handle the camera