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UE3:UTVWeap_LeviathanTurretStinger (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_LeviathanTurretBase >> UTVWeap_LeviathanTurretStinger |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
DefaultImpactEffect |
|
||||||
FireInterval[0] | 0.0 | ||||||
FireTriggerTags[0] | 'TurretStingerMF' | ||||||
InstantHitDamage[0] | 40.0 | ||||||
InstantHitDamageTypes[0] | Class'UTGameContent.UTDmgType_LeviathanShard' | ||||||
ItemName | "Stinger-Geschützturm" | ||||||
VehicleClass | Class'UTGameContent.UTVehicle_Leviathan_Content' | ||||||
WeaponFireSnd[0] | SoundCue'A_Weapon_Stinger.Weapons.A_Weapon_Stinger_FireAltCue' |
Subobjects
FirstPersonMesh
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTVWeap_LeviathanTurretBase.FirstPersonMesh
No new values.
PickupMesh
Class: Engine.SkeletalMeshComponent
Inherits from: UTVWeap_LeviathanTurretBase.PickupMesh
No new values.