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Difference between revisions of "UE3:UTVWeap MantaGun (UT3)"

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| {{tl|FireInterval||Weapon}}[0]
 
| {{tl|FireInterval||Weapon}}[0]
| 0.0
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| 0.2
 
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| {{tl|FireTriggerTags||UTVehicleWeapon}}[0]
 
| {{tl|FireTriggerTags||UTVehicleWeapon}}[0]

Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_MantaGun
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
AimError 750.0
bFastRepeater True
FireInterval[0] 0.2
FireTriggerTags[0] 'MantaWeapon01'
FireTriggerTags[1] 'MantaWeapon02'
ItemName "Manta"
VehicleClass Class'UTGameContent.UTVehicle_Manta_Content'
WeaponFireSnd[0] SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Fire'
WeaponFireTypes[0] EWFT_Projectile
WeaponFireTypes[1] EWFT_None
WeaponProjectiles[0] Class'UTGameContent.UTProj_MantaBolt'

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVehicleWeapon.FirstPersonMesh

No new values.

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleWeapon.PickupMesh

No new values.

Instance functions[edit]

SuggestAttackStyle[edit]

function float SuggestAttackStyle ()

Overrides: Weapon.SuggestAttackStyle