I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:UTVWeap_NemesisTurret (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 07:40, 23 May 2008 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_NemesisTurret
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bFastRepeater True
bInstantHit True
bSniping True
BulletWhip SoundCue'A_Weapon_ShockRifle.Cue.A_Weapon_SR_WhipCue'
bZoomedFireMode[1] 1
DefaultImpactEffect
Member Value
ParticleTemplate ParticleSystem'VH_Nemesis.Effects.PS_Nemesis_Gun_Impact'
Sound SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_TurretFireImpactCue'
FireInterval[0] 0.36
InstantHitDamage[0] 50.0
InstantHitDamageTypes[0] Class'UTGameContent.UTDmgType_NemesisBeam'
InstantHitMomentum[0] 75000.0
ItemName "Nemesis"
VehicleClass Class'UTGameContent.UTVehicle_Nemesis'
WeaponFireSnd[0] SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_TurretFireCue'
WeaponFireTypes[1] EWFT_None
ZoomedRate 60.0
ZoomedTargetFOV 33.0
ZoomInSound SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_TurretZoomCue'
ZoomOutSound None

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVehicleWeapon.FirstPersonMesh

No new values.

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleWeapon.PickupMesh

No new values.