UE3:UTVWeap NightshadeGun Content (UT3): Difference between revisions

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m Default values: updated defaults
 
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| {{tl|InstantHitDamageTypes||Weapon}}[0]
| {{tl|InstantHitDamageTypes||Weapon}}[0]
| [[Types#Class|Class]]'{{cl|UTDmgType_NightshadeBeam|UTGameContent}}'
| [[Types#Class|Class]]'{{cl|UTDmgType_NightshadeBeam|UTGameContent}}'
|-
| {{tl|ItemName||Inventory}}
| "Nightshade"
|-
|-
| {{tl|VehicleClass||UTVehicleWeapon}}
| {{tl|VehicleClass||UTVehicleWeapon}}

Latest revision as of 07:20, 16 August 2009

UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_NightshadeGun >> UTVWeap_StealthGunContent >> UTVWeap_NightshadeGun_Content
Package:
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
InstantHitDamageTypes[0] Class'UTGameContent.UTDmgType_NightshadeBeam'
VehicleClass Class'UTGameContent.UTVehicle_NightShade_Content'
VehicleHitEffect
Member Value
ParticleTemplate ParticleSystem'VH_Nightshade.Effects.P_VH_Nightshade_Beam_Impact'

Subobjects

FirstPersonMesh

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVWeap_StealthGunContent.FirstPersonMesh

No new values.

PickupMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTVWeap_StealthGunContent.PickupMesh

No new values.