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Difference between revisions of "UE3:UTVWeap StealthBenderGold Content (UT3)"

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Latest revision as of 01:32, 16 August 2009

UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_NightshadeGun >> UTVWeap_StealthBenderGold_Content
Package: 
UT3Gold

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
AltFireModeChangeSound SoundCue'A_Vehicle_Nightshade.Nightshade.A_Vehicle_Nightshade_SwitchDeployables_Cue'
DeployableList[0]
Member Value
DeployableClass Class'UTGameContent.UTDeployableSpiderMineTrap'
DropOffset
Member Value
X 30.0
Y 0.0
Z 0.0
MaxCnt 2
DeployableList[1]
Member Value
DeployableClass Class'UT3Gold.UTDeployableXRayVolume'
DropOffset
Member Value
X 30.0
Y 0.0
Z 0.0
MaxCnt 1
DeployableList[2]
Member Value
DeployableClass Class'UTGameContent.UTDeployableEMPMine'
DropOffset
Member Value
X 30.0
Y 0.0
Z 0.0
MaxCnt 1
DeployableList[3]
Member Value
DeployableClass Class'UT3Gold.UTDeployableLinkGenerator'
DropOffset
Member Value
X 30.0
Y 0.0
Z 0.0
MaxCnt 1
DeployedItemSound SoundCue'A_Vehicle_Nightshade.Nightshade.A_Vehicle_Nightshade_DropItem_Cue'
IconCoords[0]
Member Value
U 930.0
UL 94.0
V 582.0
VL 119.0
IconCoords[1]
Member Value
U 5.0
UL 97.0
V 147.0
VL 94.0
IconCoords[2]
Member Value
U 774.0
UL 156.0
V 582.0
VL 135.0
IconCoords[3]
Member Value
U 5.0
UL 97.0
V 241.0
VL 139.0
InstantHitDamageTypes[0] Class'UTGameContent.UTDmgType_StealthbenderBeam'
ItemName "StealthBender"
LinkBreakDelay 0.5
LinkFlexibility 0.5
VehicleClass Class'UT3Gold.UTVehicle_StealthBenderGold_Content'
VehicleHitEffect
Member Value
ParticleTemplate ParticleSystem'VH_StealthBender.Effects.P_VH_StealthBender_Beam_Impact'

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVWeap_NightshadeGun.FirstPersonMesh

No new values.

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVWeap_NightshadeGun.PickupMesh

No new values.

Instance functions[edit]

BestMode[edit]

function byte BestMode ()

Overrides: UTVWeap_NightshadeGun.BestMode

BestMode() choose between regular or alt-fire