I'm a doctor, not a mechanic
UE3:UTVWeap_TurretStinger (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_TurretStinger |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bZoomedFireMode[1] | 1 | ||||||
DefaultImpactEffect |
|
||||||
FireInterval[0] | 0.1 | ||||||
FireTriggerTags[0] | 'TurretFireRight' | ||||||
FireTriggerTags[1] | 'TurretFireLeft' | ||||||
ItemName | "Stinger Turret" | ||||||
VehicleClass | Class'UTGameContent.UTVehicle_ShieldedTurret_Stinger' | ||||||
WeaponFireSnd[0] | SoundCue'A_Weapon_Stinger.Weapons.A_Weapon_Stinger_FireAltCue' | ||||||
WeaponFireTypes[0] | EWFT_Projectile | ||||||
WeaponFireTypes[1] | EWFT_None | ||||||
WeaponProjectiles[0] | Class'UTGameContent.UTProj_TurretShard' | ||||||
ZoomedRate | 60.0 | ||||||
ZoomedTargetFOV | 20.0 |
Subobjects
FirstPersonMesh
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTVehicleWeapon.FirstPersonMesh
No new values.
PickupMesh
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicleWeapon.PickupMesh
No new values.