UE3:UTVehicleFactory Fury (UT3): Difference between revisions

From Unreal Wiki, The Unreal Engine Documentation Site
Auto-generated page
 
m added class description
 
Line 6: Line 6:
| parent4 = Object
| parent4 = Object
}}
}}
{{autogenerated}}
Vehicle factory for the [[liandri:Fury|Fury]]. ({{cl|UTVehicle_Fury_Content}})
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.


==Default values==
==Default values==

Latest revision as of 12:04, 30 November 2008

UT3 Object >> Actor >> NavigationPoint >> UTVehicleFactory >> UTVehicleFactory_Fury
Package:
UTGameContent

Vehicle factory for the Fury. (UTVehicle_Fury_Content)

Default values[edit]

Property Value
Components[0] ArrowComponent'Arrow'
Components[1] CylinderComponent'CollisionCylinder'
Components[2] PathRenderingComponent'PathRenderer'
Components[3] SkeletalMeshComponent'SVehicleMesh'
VehicleClassPath "UTGameContent.UTVehicle_Fury_Content"

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTVehicleFactory.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicleFactory.CollisionCylinder

Property Value
CollisionHeight 240.0
CollisionRadius 384.0

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTVehicleFactory.PathRenderer

No new values.

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleFactory.SVehicleMesh

Property Value
SkeletalMesh SkeletalMesh'VH_Fury.Mesh.SK_VH_Fury'