Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTVehicleFactory_Scorpion (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> UTVehicleFactory >> UTVehicleFactory_Scorpion |
- Package:
- UTGameContent
- This class in other games:
- UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
Components[0] | ArrowComponent'Arrow' |
Components[1] | CylinderComponent'CollisionCylinder' |
Components[2] | PathRenderingComponent'PathRenderer' |
Components[3] | SkeletalMeshComponent'SVehicleMesh' |
VehicleClassPath | "UTGameContent.UTVehicle_Scorpion_Content" |
Subobjects
Arrow
Class: Engine.ArrowComponent
Inherits from: UTVehicleFactory.Arrow
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTVehicleFactory.CollisionCylinder
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
CollisionHeight | 80.0 | ||||||||
CollisionRadius | 120.0 | ||||||||
Translation |
|
PathRenderer
Class: Engine.PathRenderingComponent
Inherits from: UTVehicleFactory.PathRenderer
No new values.
SVehicleMesh
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicleFactory.SVehicleMesh
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
SkeletalMesh | SkeletalMesh'VH_Scorpion.Mesh.SK_VH_Scorpion_001' | ||||||||
Translation |
|