My program doesn't have bugs. It just develops random features.

UE3:UTVehicle_Hoverboard_Content (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTHoverVehicle >> UTVehicle_Hoverboard >> UTVehicle_Hoverboard_Content
Package: 
UTGameContent


Default values

Property Value
BlueDustEffect ParticleSystem'Envy_Effects.Smoke.P_HoverBoard_Ground_Dust_Blue'
BlueThrusterEffect ParticleSystem'VH_Hoverboard.Effects.P_VH_Hoverboard_Jet_Blue01'
BoostPadSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_JumpBoostCue'
CollisionSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_Hoverboard_CollideCue'
Components[4] UTVehicleSimHoverboard'SimObject'
Components[5] AudioComponent'HoverboardEngineSound'
Components[6] AudioComponent'BaseScrapeSound'
Components[7] AudioComponent'CarveSound'
CurveSound AudioComponent'CarveSound'
DistanceJointInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyDistanceJointInstance'
DistanceJointSetup RB_DistanceJointSetup'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyDistanceJointSetup'
EngineSound AudioComponent'HoverboardEngineSound'
EngineStartOffsetSecs 0.3
EngineThrustSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_EngineThrustCue'
EnterVehicleSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_EngineStartCue'
ExitVehicleSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_EngineStopCue'
FootBoardConstraintSetup RB_ConstraintSetup'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyFootBoardConstraintSetup'
HandleMesh StaticMeshComponent'Handle'
JumpSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_JumpCue'
LeanUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyLeanUprightConstraintInstance'
LeanUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyLeanUprightSetup'
LeftFootBoardConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyLeftFootBoardConstraintInstance'
OverWaterSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_WaterDisruptCue'
RedDustEffect ParticleSystem'Envy_Effects.Smoke.P_HoverBoard_Ground_Dust'
RedThrusterEffect ParticleSystem'VH_Hoverboard.Effects.P_VH_Hoverboard_Jet_Red01'
RightFootBoardConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyRightFootBoardConstraintInstance'
RoosterEffectTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Water_Effects.P_Hoverboard_Water_Towed'
RoosterSoundCue SoundCue'VH_Hoverboard.Hoverboard_Water_Sound'
ScrapeSound AudioComponent'BaseScrapeSound'
SimObj UTVehicleSimHoverboard'SimObject'
StayUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyStayUprightConstraintInstance'
StayUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Hoverboard_Content:MyStayUprightSetup'
ThrusterEffect ParticleSystemComponent'ThrusterEffect0'
ThrusterEffectSocket 'RearCenterThrusterSocket'
TowBeamIntensityName 'Grow'
TowBeamTeamEmitters[0] ParticleSystem'VH_Hoverboard.Effects.P_VH_Hoverboard_TetherBeam_Red'
TowBeamTeamEmitters[1] ParticleSystem'VH_Hoverboard.Effects.P_VH_Hoverboard_TetherBeam_Blue'
TowBeamTeamEndPoints[0] ParticleSystem'VH_Hoverboard.Effects.P_VH_Hoverboard_TetherBeam_RedEnd'
TowBeamTeamEndPoints[1] ParticleSystem'VH_Hoverboard.Effects.P_VH_Hoverboard_TetherBeam_BlueEnd'
TowEndedSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_Hoverboard_GrappleRetractCue'
TowLoopCue SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_Hoverboard_GrappleLoopCue'
TowStartedSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_Hoverboard_GrappleReleaseCue'
TurnSound SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_TurnCue'
Wheels[0] UTHoverWheel'HoverWheelFL'
Wheels[1] UTHoverWheel'HoverWheelRL'

Subobjects

BaseScrapeSound

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Gameplay.A_Gameplay_Onslaught_MetalScrape01Cue'

CarveSound

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_CurveCue'

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTVehicle_Hoverboard.CollisionCylinder

Property Value
ReplacementPrimitive None

Handle

Class: Engine.StaticMeshComponent

Property Value
bUseAsOccluder False
CollideActors False
ReplacementPrimitive None
Rotation
Member Value
Pitch 0
Roll -16384
Yaw 16384
Scale 0.5
StaticMesh StaticMesh'VH_Hoverboard.Mesh.S_Hoverboard_Handle'
Translation
Member Value
X 0.0
Y 0.0
Z -1.0

HoverboardDust0

Class: UTGame.UTParticleSystemComponent

Inherits from: UTVehicle_Hoverboard.HoverboardDust0

Property Value
ReplacementPrimitive None

HoverboardEngineSound

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Hoverboard.Cue.A_Vehicle_HoverBoard_EngineCue'

HoverWheelFL

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Front_Wheel'
BoneOffset
Member Value
X 25.0
Y 0.0
Z -50.0
bPoweredWheel True
HandbrakeLatSlipFactor 150.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 100.0
LongSlipFactor 0.0
Side SIDE_Left
SteerFactor 1.0
SuspensionTravel 50.0
WheelRadius 10.0

HoverWheelRL

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Rear_Wheel'
BoneOffset
Member Value
X 0.0
Y 0.0
Z -50.0
bPoweredWheel True
HandbrakeLatSlipFactor 150.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 100.0
LongSlipFactor 0.0
Side SIDE_Left
SkelControlName 'BoardTire'
SuspensionTravel 50.0
WheelRadius 10.0

MyDistanceJointInstance

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle_Hoverboard.MyDistanceJointInstance

No new values.

MyDistanceJointSetup

Class: Engine.RB_DistanceJointSetup

Inherits from: UTVehicle_Hoverboard.MyDistanceJointSetup

No new values.

MyFootBoardConstraintSetup

Class: Engine.RB_ConstraintSetup

Property Value
bSwingLimited True
bTwistLimited True

MyLeanUprightConstraintInstance

Class: Engine.RB_ConstraintInstance

Property Value
bSwingPositionDrive True

MyLeanUprightSetup

Class: Engine.RB_StayUprightSetup

Property Value
bSwingLimited False

MyLeftFootBoardConstraintInstance

Class: Engine.RB_ConstraintInstance

No new values.

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle_Hoverboard.MyLightEnvironment

No new values.

MyRightFootBoardConstraintInstance

Class: Engine.RB_ConstraintInstance

No new values.

MyStayUprightConstraintInstance

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle_Hoverboard.MyStayUprightConstraintInstance

No new values.

MyStayUprightSetup

Class: Engine.RB_StayUprightSetup

Inherits from: UTVehicle_Hoverboard.MyStayUprightSetup

No new values.

SimObject

Class: UTGame.UTVehicleSimHoverboard

Property Value
FlyingTowRelVelDamping 0.2
FlyingTowTurnDamping 0.2
LatDamping 0.3
LongDamping 0.3
MaxReverseForce 40.0
MaxReverseVelocity 200.0
MaxStrafeForce 150.0
MaxThrustForce 200.0
MaxTurnTorque 1000.0
MaxUphillHelpThrust 100.0
SpinTurnTorqueScale 3.5
TowRelVelDamping 0.01
TurnDampingSpeedFunc
Member Value
Points
Member Value
OutVal 0.05
Member Value
InVal 300.0
OutVal 0.11
Member Value
InVal 800.0
OutVal 0.12
TurnTorqueFactor 800.0
UphillHelpThrust 150.0
WheelLatExtremumValue 0.7
WheelSuspensionDamping 20.0
WheelSuspensionStiffness 200.0

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle_Hoverboard.SVehicleMesh

Property Value
AnimTreeTemplate AnimTree'VH_Hoverboard.Anims.AT_Hoverboard'
bUseAsOccluder False
PhysicsAsset PhysicsAsset'VH_Hoverboard.Mesh.SK_VH_Hoverboard_Physics'
RBDominanceGroup 16
ReplacementPrimitive None
SkeletalMesh SkeletalMesh'VH_Hoverboard.Mesh.SK_VH_Hoverboard'

ThrusterEffect0

Class: Engine.ParticleSystemComponent

Property Value
ReplacementPrimitive None