Always snap to grid
UE3:UTVehicle_Scorpion_Content (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Scorpion >> UTVehicle_Scorpion_Content |
- Package:
- UTGameContent
- This class in other games:
- UT3
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
See UTVehicle_Scorpion_Content defaults.
Instance functions
TeamChanged
simulated function TeamChanged ()
Overrides: UTVehicle_Scorpion.TeamChanged
This function is called when the team has changed. Use it to setup team specific overlays/etc
NOTE: the UTVehicle_Scavenger is doing all kinds of crazy special case stuff and does NOT call super. Make certain that you check UTVehicle_Scavenger.TeamChanged() when making changes here.