The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:UTVehicle_Scorpion_Content (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Scorpion >> UTVehicle_Scorpion_Content
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

See UTVehicle_Scorpion_Content defaults.

Instance functions

TeamChanged

simulated function TeamChanged ()

Overrides: UTVehicle_Scorpion.TeamChanged

This function is called when the team has changed. Use it to setup team specific overlays/etc

NOTE: the UTVehicle_Scavenger is doing all kinds of crazy special case stuff and does NOT call super. Make certain that you check UTVehicle_Scavenger.TeamChanged() when making changes here.