UE3:UTVehicle Scorpion defaults (UT3): Difference between revisions

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Line 42: Line 42:
| {{tl|bStickDeflectionThrottle||UTVehicle internal variables}}
| {{tl|bStickDeflectionThrottle||UTVehicle internal variables}}
| True
| True
|-
| {{tl|CameraLag||UTVehicle internal variables}}
| 0.07
|-
|-
| {{tl|COMOffset||SVehicle properties}}
| {{tl|COMOffset||SVehicle properties}}
Line 49: Line 52:
! Value
! Value
|-
|-
| 000000,Y
| X
|  
| -40.0
|-
|-
| 000000,Z
| Y
|  
| 0.0
|-
|-
| X
| Z
| -40.0
| -36.0
|}
|}
|-
|-
| {{tl|Components||Actor internal variables}}[3]
| {{tl|Components||Actor internal variables}}[3]
| {{cl|UTVehicleSimCar}}'{{tl|SimObject}}'
| {{cl|UTVehicleSimCar}}'{{tl|SimObject}}'
|-
| {{tl|ConsoleSteerScale||UTVehicle}}
| 1.1
|-
|-
| {{tl|DefaultFOV||UTVehicle internal variables}}
| {{tl|DefaultFOV||UTVehicle internal variables}}
| 80.0
| 80.0
|-
| {{tl|DeflectionReverseThresh||UTVehicle internal variables}}
| -0.3
|-
|-
| {{tl|GroundSpeed||Pawn internal variables}}
| {{tl|GroundSpeed||Pawn internal variables}}
Line 70: Line 79:
| {{tl|Health||Pawn}}
| {{tl|Health||Pawn}}
| 300
| 300
|-
| {{tl|HeavySuspensionShiftPercent||SVehicle properties}}
| 0.75
|-
| {{tl|LookSteerDamping||UTVehicle}}
| 0.07
|-
| {{tl|LookSteerSensitivity||UTVehicle}}
| 2.2
|-
| {{tl|MaxDesireability||UTVehicle internal variables}}
| 0.4
|-
|-
| {{tl|MomentumMult||Vehicle}}
| {{tl|MomentumMult||Vehicle}}
| 0.0
| 0.5
|-
| {{tl|NonPreferredVehiclePathMultiplier||Pawn internal variables}}
| 1.5
|-
|-
| {{tl|ObjectiveGetOutDist||UTVehicle internal variables}}
| {{tl|ObjectiveGetOutDist||UTVehicle internal variables}}
Line 91: Line 115:
| {{tl|StolenAnnouncementIndex||UTVehicle internal variables}}
| {{tl|StolenAnnouncementIndex||UTVehicle internal variables}}
| 5
| 5
|-
| {{tl|TeamBeaconOffset||UTVehicle internal variables}}
|
{| class="list defaults"
! {{tl|Vector||Object structs|Member}}
! Value
|-
| X
| 0.0
|-
| Y
| 0.0
|-
| Z
| 60.0
|}
|-
|-
| {{tl|UprightLiftStrength||SVehicle properties}}
| {{tl|UprightLiftStrength||SVehicle properties}}
| 280.0
| 280.0
|-
| {{tl|UprightTime||SVehicle properties}}
| 1.25
|-
|-
| {{tl|UprightTorqueStrength||SVehicle properties}}
| {{tl|UprightTorqueStrength||SVehicle properties}}
| 500.0
| 500.0
|-
| {{tl|VehicleIndex||UTVehicle internal variables}}
| 10
|-
|-
| {{tl|VehicleNameString||UTVehicle internal variables}}
| {{tl|VehicleNameString||UTVehicle internal variables}}
| "Skorpion"
| "Scorpion"
|-
|-
| {{tl|VehiclePositionString||UTVehicle internal variables}}
| {{tl|VehiclePositionString||UTVehicle internal variables}}
| "In einem Skorpion"
| "in a Scorpion"
|-
|-
| {{tl|Wheels||SVehicle properties}}[0]
| {{tl|Wheels||SVehicle properties}}[0]
Line 141: Line 187:
! Value
! Value
|-
|-
| 000000,Y
| X
|  
| 0.0
|-
|-
| 000000,Z
| Y
|  
| -20.0
|-
|-
| X
| Z
| 0.0
| 0.0
|}
|}
|-
|-
| {{tl|HandbrakeLatSlipFactor||SVehicleWheel}}
| {{tl|HandbrakeLatSlipFactor||SVehicleWheel}}
| 0.0
| 0.8
|-
|-
| {{tl|HandbrakeLongSlipFactor||SVehicleWheel}}
| {{tl|HandbrakeLongSlipFactor||SVehicleWheel}}
| 0.0
| 0.8
|-
|-
| {{tl|LatSlipFactor||SVehicleWheel}}
| {{tl|LatSlipFactor||SVehicleWheel}}
Line 183: Line 229:
! Value
! Value
|-
|-
| 000000,Y
| X
|  
| 0.0
|-
|-
| 000000,Z
| Y
|  
| -20.0
|-
|-
| X
| Z
| 0.0
| 0.0
|}
|}
Line 230: Line 276:
! Value
! Value
|-
|-
| 000000,Y
| X
|  
| 0.0
|-
|-
| 000000,Z
| Y
|  
| 20.0
|-
|-
| X
| Z
| 0.0
| 0.0
|}
|}
|-
|-
| {{tl|HandbrakeLatSlipFactor||SVehicleWheel}}
| {{tl|HandbrakeLatSlipFactor||SVehicleWheel}}
| 0.0
| 0.8
|-
|-
| {{tl|HandbrakeLongSlipFactor||SVehicleWheel}}
| {{tl|HandbrakeLongSlipFactor||SVehicleWheel}}
| 0.0
| 0.8
|-
|-
| {{tl|LatSlipFactor||SVehicleWheel}}
| {{tl|LatSlipFactor||SVehicleWheel}}
Line 272: Line 318:
! Value
! Value
|-
|-
| 000000,Y
| X
|  
| 0.0
|-
|-
| 000000,Z
| Y
|  
| 20.0
|-
|-
| X
| Z
| 0.0
| 0.0
|}
|}
Line 297: Line 343:
|-
|-
| {{tl|AutoDriveSteer||SVehicleSimBase}}
| {{tl|AutoDriveSteer||SVehicleSimBase}}
| 0.0
| 0.3
|-
|-
| bAutoHandbrake
| bAutoHandbrake
Line 306: Line 352:
|-
|-
| {{tl|EngineBrakeFactor||SVehicleSimCar}}
| {{tl|EngineBrakeFactor||SVehicleSimCar}}
| 0.0
| 0.025
|-
|-
| EngineRPMCurve
| EngineRPMCurve
Line 320: Line 366:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| -500.0
| -500.0
|-
| OutVal
| 2500.0
|}
|}
#
#
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! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 549.0
| 549.0
|-
| OutVal
| 3500.0
|}
|}
#
#
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! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 550.0
| 550.0
|-
| OutVal
| 1000.0
|}
|}
#
#
Line 361: Line 407:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 849.0
| 849.0
|-
| OutVal
| 4500.0
|}
|}
#
#
Line 372: Line 418:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 850.0
| 850.0
|-
| OutVal
| 1500.0
|}
|}
#
#
Line 383: Line 429:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 1100.0
| 1100.0
|-
| OutVal
| 5000.0
|}
|}
|}
|}
|-
|-
| FrontalCollisionGripFactor
| FrontalCollisionGripFactor
| 0.0
| 0.18
|-
|-
| HardTurnMotorTorque
| HardTurnMotorTorque
| 0.0
| 0.7
|-
|-
| InAirUprightMaxTorque
| InAirUprightMaxTorque
Line 427: Line 473:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 600.0
| 600.0
|-
| OutVal
| 15.0
|}
|}
#
#
Line 438: Line 484:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 1100.0
| 1100.0
|-
| OutVal
| 10.0
|}
|}
#
#
Line 449: Line 495:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 1300.0
| 1300.0
|-
| OutVal
| 6.0
|}
|}
#
#
Line 460: Line 506:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 1600.0
| 1600.0
|-
| OutVal
| 1.0
|}
|}
|}
|}
Line 510: Line 556:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| -300.0
| -300.0
|-
| OutVal
| 80.0
|}
|}
#
#
Line 529: Line 575:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 950.0
| 950.0
|-
| OutVal
| 130.0
|}
|}
#
#
Line 540: Line 586:
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! {{tl|InterpCurvePointFloat||Object structs|Member}}
! Value
! Value
|-
| 000000,OutVal
|
|-
|-
| InVal
| InVal
| 1050.0
| 1050.0
|-
| OutVal
| 10.0
|}
|}
#
#
Line 558: Line 604:
|-
|-
| {{tl|WheelInertia||SVehicleSimBase}}
| {{tl|WheelInertia||SVehicleSimBase}}
| 0.0
| 0.2
|-
|-
| {{tl|WheelLatAsymptoteValue||SVehicleSimBase}}
| {{tl|WheelLatAsymptoteValue||SVehicleSimBase}}
| 0.0
| 0.9
|-
|-
| {{tl|WheelLatExtremumValue||SVehicleSimBase}}
| {{tl|WheelLatExtremumValue||SVehicleSimBase}}
| 0.0
| 0.9
|-
|-
| {{tl|WheelSuspensionBias||SVehicleSimBase}}
| {{tl|WheelSuspensionBias||SVehicleSimBase}}
| 0.0
| 0.1
|-
|-
| {{tl|WheelSuspensionDamping||SVehicleSimBase}}
| {{tl|WheelSuspensionDamping||SVehicleSimBase}}

Latest revision as of 07:05, 16 August 2009

UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Scorpion (defaults)
UTVehicle_Scorpion defaults in other games:
Other member categories for this class:

Default values

Property Value
AirSpeed 1100.0
bCanFlip True
bHasHandbrake True
bLightArmor True
bLookSteerOnNormalControls True
bLookSteerOnSimpleControls True
bReducedFallingCollisionDamage True
bSeparateTurretFocus True
bStickDeflectionThrottle True
CameraLag 0.07
COMOffset
Member Value
X -40.0
Y 0.0
Z -36.0
Components[3] UTVehicleSimCar'SimObject'
ConsoleSteerScale 1.1
DefaultFOV 80.0
DeflectionReverseThresh -0.3
GroundSpeed 950.0
Health 300
HeavySuspensionShiftPercent 0.75
LookSteerDamping 0.07
LookSteerSensitivity 2.2
MaxDesireability 0.4
MomentumMult 0.5
NonPreferredVehiclePathMultiplier 1.5
ObjectiveGetOutDist 1500.0
SimObj UTVehicleSimCar'SimObject'
SpawnRadius 125.0
StayUprightConstraintInstance RB_ConstraintInstance'UTGame.Default__UTVehicle_Scorpion:MyStayUprightConstraintInstance_12'
StayUprightConstraintSetup RB_StayUprightSetup'UTGame.Default__UTVehicle_Scorpion:MyStayUprightSetup_12'
StolenAnnouncementIndex 5
TeamBeaconOffset
Member Value
X 0.0
Y 0.0
Z 60.0
UprightLiftStrength 280.0
UprightTime 1.25
UprightTorqueStrength 500.0
VehicleIndex 10
VehicleNameString "Scorpion"
VehiclePositionString "in a Scorpion"
Wheels[0] UTVehicleScorpionWheel'RRWheel'
Wheels[1] UTVehicleScorpionWheel'LRWheel'
Wheels[2] UTVehicleScorpionWheel'RFWheel'
Wheels[3] UTVehicleScorpionWheel'LFWheel'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTVehicle.CollisionCylinder

No new values.

LFWheel

Class: UTGame.UTVehicleScorpionWheel

Property Value
BoneName 'F_L_Tire'
BoneOffset
Member Value
X 0.0
Y -20.0
Z 0.0
HandbrakeLatSlipFactor 0.8
HandbrakeLongSlipFactor 0.8
LatSlipFactor 3.0
SkelControlName 'F_L_Tire_Cont'
SteerFactor 1.0

LRWheel

Class: UTGame.UTVehicleScorpionWheel

Property Value
BoneName 'B_L_Tire'
BoneOffset
Member Value
X 0.0
Y -20.0
Z 0.0
SkelControlName 'B_L_Tire_Cont'

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance_12

Class: Engine.RB_ConstraintInstance

No new values.

MyStayUprightSetup_12

Class: Engine.RB_StayUprightSetup

No new values.

RFWheel

Class: UTGame.UTVehicleScorpionWheel

Property Value
BoneName 'F_R_Tire'
BoneOffset
Member Value
X 0.0
Y 20.0
Z 0.0
HandbrakeLatSlipFactor 0.8
HandbrakeLongSlipFactor 0.8
LatSlipFactor 3.0
SkelControlName 'F_R_Tire_Cont'
SteerFactor 1.0

RRWheel

Class: UTGame.UTVehicleScorpionWheel

Property Value
BoneName 'B_R_Tire'
BoneOffset
Member Value
X 0.0
Y 20.0
Z 0.0
SkelControlName 'B_R_Tire_Cont'

SimObject

Class: UTGame.UTVehicleSimCar

Property Value
AirControlTurnTorque 40.0
AutoDriveSteer 0.3
bAutoHandbrake True
bClampedFrictionModel True
EngineBrakeFactor 0.025
EngineRPMCurve
Member Value
Points
Member Value
InVal -500.0
OutVal 2500.0
Member Value
OutVal 500.0
Member Value
InVal 549.0
OutVal 3500.0
Member Value
InVal 550.0
OutVal 1000.0
Member Value
InVal 849.0
OutVal 4500.0
Member Value
InVal 850.0
OutVal 1500.0
Member Value
InVal 1100.0
OutVal 5000.0
FrontalCollisionGripFactor 0.18
HardTurnMotorTorque 0.7
InAirUprightMaxTorque 15.0
InAirUprightTorqueFactor -30.0
MaxBrakeTorque 5.0
MaxSteerAngleCurve
Member Value
Points
Member Value
OutVal 45.0
Member Value
InVal 600.0
OutVal 15.0
Member Value
InVal 1100.0
OutVal 10.0
Member Value
InVal 1300.0
OutVal 6.0
Member Value
InVal 1600.0
OutVal 1.0
NumWheelsForFullSteering 4
SpeedBasedTurnDamping 20.0
SteeringReductionFactor 0.0
SteeringReductionMinSpeed 1100.0
SteeringReductionSpeed 1400.0
SteerSpeed 110.0
StopThreshold 100.0
TorqueVSpeedCurve
Member Value
Points
Member Value
InVal -600.0
Member Value
InVal -300.0
OutVal 80.0
Member Value
OutVal 130.0
Member Value
InVal 950.0
OutVal 130.0
Member Value
InVal 1050.0
OutVal 10.0
Member Value
InVal 1150.0
WheelInertia 0.2
WheelLatAsymptoteValue 0.9
WheelLatExtremumValue 0.9
WheelSuspensionBias 0.1
WheelSuspensionDamping 3.0
WheelSuspensionStiffness 100.0

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle.SVehicleMesh

No new values.