UE3:UTVictimMessage (UT3): Difference between revisions
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' " | '''Default value:''' "You decided to be a hero." | ||
====RunOverString==== | ====RunOverString==== | ||
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'''Default value:''' "( | '''Default value:''' "(Hit and Run)" | ||
====ScorpionKamikazeString==== | ====ScorpionKamikazeString==== | ||
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'''Default value:''' "(Scorpion | '''Default value:''' "(Scorpion Self Destruct)" | ||
====SpiderMineString==== | ====SpiderMineString==== | ||
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'''Default value:''' "(Viper | '''Default value:''' "(Viper Self Destruct)" | ||
====YouWereKilledBy==== | ====YouWereKilledBy==== | ||
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'''Default value:''' " | '''Default value:''' "You were killed by" | ||
===Default values=== | ===Default values=== |
Latest revision as of 07:40, 23 May 2008
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Object >> LocalMessage >> UTLocalMessage >> UTWeaponKillMessage >> UTVictimMessage |
- Package:
- UTGame
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Message'
KilledByTrailer
Type: string
Modifiers: localized
Default value: "!"
OrbSuicideString
Type: string
Modifiers: localized
Default value: "You decided to be a hero."
RunOverString
Type: string
Modifiers: localized
Default value: "(Hit and Run)"
ScorpionKamikazeString
Type: string
Modifiers: localized
Default value: "(Scorpion Self Destruct)"
SpiderMineString
Type: string
Modifiers: localized
Default value: "(Spider Mine)"
TelefragString
Type: string
Modifiers: localized
Default value: "(Telefrag)"
ViperKamikazeString
Type: string
Modifiers: localized
Default value: "(Viper Self Destruct)"
YouWereKilledBy
Type: string
Modifiers: localized
Default value: "You were killed by"
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bIsUnique | True | ||||||||||
DrawColor |
| ||||||||||
FontSize | 2 | ||||||||||
Lifetime | 6.0 |
Static functions
GetString
static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString