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UE3:WebResponse (UT3)
Object >> WebResponse |
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Properties[edit]
bSentResponse[edit]
Type: bool
Modifiers: protected
bSentText[edit]
Type: bool
Modifiers: protected
used to warn headers already sent
CharSet[edit]
Type: string
Modifiers: localized
Connection[edit]
Type: WebConnection
headers[edit]
headers send before the content
IncludePath[edit]
Type: string
Modifiers: const, config
Default value: "/Web"
ReplacementMap[edit]
Type: Object.Map_Mirror{TMultiMap<FString, FString>}
Modifiers: private, native, const
C++ placeholder.
Functions[edit]
Native functions[edit]
ClearSubst[edit]
Dump[edit]
FileExists[edit]
GetHTTPExpiration[edit]
IncludeBinaryFile[edit]
IncludeUHTM[edit]
LoadParsedUHTM[edit]
Subst[edit]
Events[edit]
SendBinary[edit]
SendText[edit]
Other instance functions[edit]
AddHeader[edit]
Add/update a header to the headers list. It will be send at the first possible occasion. To completely remove a given header simply give it an empty value, "X-Header:" To add multiple headers with the same name (need for Set-Cookie) you'll need to edit the headers array directly.
FailAuthentication[edit]
HTTPError[edit]
HTTPHeader[edit]
Will actually send a header. You should not call this method, queue the headers through the AddHeader() method.
HTTPResponse[edit]
Send the HTTP response code.
Redirect[edit]
SendCachedFile[edit]
SendHeaders[edit]
Send the stored headers.
SendStandardHeaders[edit]
Send the standard response headers.