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Difference between revisions of "UE3:WindDirectionalSourceComponent (UDK)"

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m (1 revision: class descriptions for UDK January update (part 9))
 
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{{UE3:WindDirectionalSourceComponent (UT3)}}
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{{infobox class
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| package = Engine
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| parent1 = ActorComponent
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| parent2 = Component
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| parent3 = Object
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}}
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{{autogenerated}}
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<!-- enter class description -->
 +
 
 +
==Properties==
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===Property group 'WindDirectionalSourceComponent'===
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====Frequency====
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'''Type:''' [[float]]
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'''[[Variables#Modifiers|Modifiers]]:''' interp
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 +
<!-- enter variable description -->
 +
 
 +
'''Default value:''' 1.0
 +
 
 +
====Phase====
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'''Type:''' [[float]]
 +
 
 +
'''[[Variables#Modifiers|Modifiers]]:''' interp
 +
 
 +
<!-- enter variable description -->
 +
 
 +
====Speed====
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'''Type:''' [[float]]
 +
 
 +
'''[[Variables#Modifiers|Modifiers]]:''' interp
 +
 
 +
<!-- enter variable description -->
 +
 
 +
'''Default value:''' 1.0
 +
 
 +
====Strength====
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'''Type:''' [[float]]
 +
 
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'''[[Variables#Modifiers|Modifiers]]:''' interp
 +
 
 +
<!-- enter variable description -->
 +
 
 +
'''Default value:''' 1.0
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 +
===Internal variables===
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====SceneProxy====
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'''Type:''' [[pointer]]''{FWindSourceSceneProxy}''
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'''[[Variables#Modifiers|Modifiers]]:''' native, private, transient, noimport, const
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<!-- enter variable description -->

Latest revision as of 06:04, 17 January 2010

UDK Object >> Component >> ActorComponent >> WindDirectionalSourceComponent
Package: 
Engine
Direct subclass:
WindPointSourceComponent
This class in other games:
UT3


Properties[edit]

Property group 'WindDirectionalSourceComponent'[edit]

Frequency[edit]

Type: float

Modifiers: interp


Default value: 1.0

Phase[edit]

Type: float

Modifiers: interp


Speed[edit]

Type: float

Modifiers: interp


Default value: 1.0

Strength[edit]

Type: float

Modifiers: interp


Default value: 1.0

Internal variables[edit]

SceneProxy[edit]

Type: pointer{FWindSourceSceneProxy}

Modifiers: native, private, transient, noimport, const