Always snap to grid
Difference between revisions of "UE3:WindDirectionalSource (UDK)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Talk) |
m (1 revision: class descriptions for UDK January update (part 9)) |
(No difference)
|
Latest revision as of 06:04, 17 January 2010
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties[edit]
Property group 'WindDirectionalSource'[edit]
Component[edit]
Type: WindDirectionalSourceComponent
Modifiers: const, editconst
Default value: WindDirectionalSourceComponent'WindDirectionalSourceComponent0'
Default values[edit]
Property | Value |
---|---|
bNoDelete | True |
CollisionType | COLLIDE_CustomDefault |
Components[1] | WindDirectionalSourceComponent'WindDirectionalSourceComponent0' |
Components[2] | ArrowComponent'ArrowComponent0' |
Subobjects[edit]
ArrowComponent0[edit]
Class: Engine.ArrowComponent
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
ArrowColor |
|
||||||||||
bTreatAsASprite | True | ||||||||||
ReplacementPrimitive | None |
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
WindDirectionalSourceComponent0[edit]
Class: Engine.WindDirectionalSourceComponent
No new values.