Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UnrealKismet:Sequence Objects:Attach To Event
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Revision as of 13:21, 9 February 2012 by Krillin6 (Talk | contribs) (Created page with '{{subst:Template:Action_Sequence_Object}}')
Contents
Enter Name of Action Sequence Object Here[edit]
Enter short description of action sequence object here.
Input[edit]
- Input Link Label
- Description of Input link.
Variable Input/Output[edit]
- Variable Link Name (Variable Type)
- Description of Variable Input/Output
Output[edit]
- Output Link Label
- Description of Output link.
Properties[edit]
Property Category[edit]
- Property Name (Variable Type)
- Description of Property.