From Unreal Wiki, The Unreal Engine Documentation Site
|
|
Line 1: |
Line 1: |
− | This article is a organized collection of [[UnrealScript]] utils made by the unreal community.
| + | #Redirect [[:Category:UnrealScript utils]] |
− | {{expand}}
| + | |
− | | + | |
− | ==Map utilities==
| + | |
− | A collection of utilities for use with map scripts i.e. Brushes, Actors and Actions.
| + | |
− | {{expand}}
| + | |
− | | + | |
− | ==Mutator/Mod utilities==
| + | |
− | A collection of utilities you can use within your mutators/mods.
| + | |
− | ===UT2004===
| + | |
− | :[[User:Eliot/UE2:AddingCustomTabsToPlayerLoginMenu_(UT2004)|Adding a custom tab to the playerlogin menu]] Source code to add a custom tab for your mutator's menu to the PlayerLoginMenu without replacing it!.
| + | |
− | | + | |
− | ==General utilities==
| + | |
− | ===Unreal Engine 3===
| + | |
− | :[[HSV-RGB Conversion]] Provides functions and structs to convert HSV colors to the RGB color format.
| + | |
− | ===Unreal Engine 2===
| + | |
− | :[[User:Eliot/ColorTags_Operators_(UE3)|ColorTags Operators]] Provides operators and functions to convert a [[color]] struct to a color tag.
| + | |
− | | + | |
− | ==See also==
| + | |
− | [[:Category:UnrealScript utils|All UnrealScript utils articles]] | + | |
Latest revision as of 17:59, 21 July 2010