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Difference between revisions of "UnrealScript Utils"

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A collection of utilities you can use within your mutators/mods.
 
A collection of utilities you can use within your mutators/mods.
 
===UT2004===
 
===UT2004===
:[[Adding a tab to the playerlogin menu (UT2004)|Adding a tab to the playerlogin menu]] Source code to add tab for your mutator's menu to the PlayerLoginMenu without replacing it!.
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:[[User:Eliot/UE2:AddingCustomTabsToPlayerLoginMenu_(UT2004)|Adding a custom tab to the playerlogin menu]] Source code to add a custom tab for your mutator's menu to the PlayerLoginMenu without replacing it!.
  
 
==General utilities==
 
==General utilities==

Revision as of 17:35, 29 May 2010

This article is a organized collection of UnrealScript utils made by the unreal community.


Map utilities

A collection of utilities for use with map scripts i.e. Brushes, Actors and Actions.


Mutator/Mod utilities

A collection of utilities you can use within your mutators/mods.

UT2004

Adding a custom tab to the playerlogin menu Source code to add a custom tab for your mutator's menu to the PlayerLoginMenu without replacing it!.

General utilities

Unreal Engine 3

HSV-RGB Conversion Provides functions and structs to convert HSV colors to the RGB color format.

Unreal Engine 2

ColorTags Operators Provides operators and functions to convert a color struct to a color tag.

See also

All UnrealScript utils articles