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Difference between revisions of "UnrealScript Utils"
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A collection of utilities you can use within your mutators/mods. | A collection of utilities you can use within your mutators/mods. | ||
===UT2004=== | ===UT2004=== | ||
− | :[[ | + | :[[User:Eliot/UE2:AddingCustomTabsToPlayerLoginMenu_(UT2004)|Adding a custom tab to the playerlogin menu]] Source code to add a custom tab for your mutator's menu to the PlayerLoginMenu without replacing it!. |
==General utilities== | ==General utilities== |
Revision as of 17:35, 29 May 2010
This article is a organized collection of UnrealScript utils made by the unreal community.
Please help improve this article or section by expanding it. |
Contents
Map utilities
A collection of utilities for use with map scripts i.e. Brushes, Actors and Actions.
Please help improve this article or section by expanding it. |
Mutator/Mod utilities
A collection of utilities you can use within your mutators/mods.
UT2004
- Adding a custom tab to the playerlogin menu Source code to add a custom tab for your mutator's menu to the PlayerLoginMenu without replacing it!.
General utilities
Unreal Engine 3
- HSV-RGB Conversion Provides functions and structs to convert HSV colors to the RGB color format.
Unreal Engine 2
- ColorTags Operators Provides operators and functions to convert a color struct to a color tag.