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Difference between revisions of "UnrealScript Utils"

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This article is a organized collection of [[UnrealScript]] utils made by the unreal community.
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#Redirect [[:Category:UnrealScript utils]]
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==Map utilities==
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A collection of utilities for use with map scripts i.e. Brushes, Actors and Actions.
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==Mutator/Mod utilities==
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A collection of utilities you can use within your mutators/mods.
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===UT2004===
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:[[User:Eliot/UE2:AddingCustomTabsToPlayerLoginMenu_(UT2004)|Adding a custom tab to the playerlogin menu]] Source code to add a custom tab for your mutator's menu to the PlayerLoginMenu without replacing it!.
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==General utilities==
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===Unreal Engine 3===
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:[[HSV-RGB Conversion]] Provides functions and structs to convert HSV colors to the RGB color format.
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===Unreal Engine 2===
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:[[User:Eliot/ColorTags_Operators_(UE3)|ColorTags Operators]] Provides operators and functions to convert a [[color]] struct to a color tag.
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==See also==
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[[:Category:UnrealScript utils|All UnrealScript utils articles]]
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Latest revision as of 18:59, 21 July 2010