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Difference between revisions of "UnrealScript history"

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m (good stuff, func rep, func mods)
(I suggest that we have a 'keywords' file in each namespace, UE3:Keywords_(UT3) as an example, then a template can auto tell us part history)
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<br>
 
<br>
 
''Removed'' [[#exec Directives]]
 
''Removed'' [[#exec Directives]]
 +
<br>
 +
''New'' [[Classes#Modifiers|Class modifiers]]
 
<br>
 
<br>
 
''New'' [[Metadata]]
 
''New'' [[Metadata]]
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''New'' [[Constants|Constants can be accessed from other classes]]
 
''New'' [[Constants|Constants can be accessed from other classes]]
 
<br>
 
<br>
''New'' [[Variables#modifiers|Many new modifiers]]
+
''New'' [[Variables#modifiers|Variable modifiers]]
 
<br>
 
<br>
 
''Removed'' Function replication in the [[Replication_Block|Replication Block]]
 
''Removed'' Function replication in the [[Replication_Block|Replication Block]]
 
<br>
 
<br>
''New'' [[Functions#Modifiers|Many new modifiers]]
+
''New'' [[Functions#Modifiers|Function modifiers]]
  
 
{{Expand}}
 
{{Expand}}

Revision as of 00:09, 22 April 2010

Changes between UT3 and UDK


Changes between UT2004 and UT3

New Preprocessor
New Interfaces
Removed #exec Directives
New Class modifiers
New Metadata
New Overriding parent subobjects etc
New Components
New New array operations
New Constants can be accessed from other classes
New Variable modifiers
Removed Function replication in the Replication Block
New Function modifiers


Changes between UT and UT2004