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Difference between revisions of "UnrealScript history"
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==Changes between UT and UT2004== | ==Changes between UT and UT2004== | ||
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''New'' [[Classes#Modifiers|Class modifiers]] | ''New'' [[Classes#Modifiers|Class modifiers]] | ||
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Revision as of 00:30, 22 April 2010
Changes between UT3 and UDK
Please help improve this article or section by expanding it. |
Changes between UT2004 and UT3
New Preprocessor
New Interfaces
Removed #exec Directives
New Class modifiers
New Metadata
New Overriding parent subobjects etc
New Components
New New array operations
New Constants can be accessed from other classes
New Variable modifiers
Removed Function replication in the Replication Block
New Function modifiers
New For Loop iteration method which exposes indice.
Please help improve this article or section by expanding it. |
Changes between UT and UT2004
New Class modifiers
New Array.Length instead of Array.Count()
New Variable modifiers
New Function modifiers
Please help improve this article or section by expanding it. |