Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UnrealScript reference
From Unreal Wiki, The Unreal Engine Documentation Site
This group of articles describes UnrealScript language features at the source code level. It is no official document, but aims to cover all features of the UnrealScript language as it is implemented in the Unreal Tournament series. Note that there may be additional features in the implementation of UnrealScript in licensee games.
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UnrealScript source file format
- 1 – The above is available in Unreal Engine 1.
- 2 – The above is available in Unreal Engine 2.
- 2s – The above is available in some builds of Unreal Engine 2.
- 3 – The above is available in Unreal Engine 3.
- 3+ – The above is available in later Unreal Engine 3 versions, such as the UDK.
- (no number) – The above is available in all Unreal Engine generations.
Declarations
- Preprocessor 3
- Classes
- Interfaces 2s,3
- Constants
- Enumerations
- Structures
- Variables
- Replication block
- Operators
- Functions
- Delegates 2,3
- States
- Defaultproperties
- Subobjects 2,3
Types
Literals
Flow Control
- Break statement :Usage
- Continue statement
- Do loop :Usage
- For loop :Usage
- ForEach loop - Has examples of usage on its own page.
- GoTo statement :Usage
- If statement :Usage
- Return statement
- Stop statement
- Switch statement :Usage - case statements
- While loop :Usage
- Function call specifiers
- Latent function