Always snap to grid
Difference between revisions of "Unreal Wiki:Sandbox"
From Unreal Wiki, The Unreal Engine Documentation Site
m (1 revision(s)) |
(testing uscript highlighting) |
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* This works, but is very ugly: {{#replace:{{#replace:@@{{#replace:a,b,c|,|~~, @@}}~~ | ~ | ] }} | @ | [ }} | * This works, but is very ugly: {{#replace:{{#replace:@@{{#replace:a,b,c|,|~~, @@}}~~ | ~ | ] }} | @ | [ }} | ||
* Still ugly, but a bit better: {{concat|[|[{{#replace:a,b,c|,|{{concat|]|], [|[}}}}]|]}} | * Still ugly, but a bit better: {{concat|[|[{{#replace:a,b,c|,|{{concat|]|], [|[}}}}]|]}} | ||
+ | |||
+ | <uscript> | ||
+ | class TestCommandlet extends Commandlet; | ||
+ | |||
+ | function int Main(string Args) | ||
+ | { | ||
+ | DynamicLoadObject(Args, class'Class'); | ||
+ | |||
+ | return 0; | ||
+ | } | ||
+ | </uscript> |
Revision as of 16:57, 17 February 2008
Do not edit the area above the separator line, please.
- This correctly replaces, but for obvious reasons doesn't produce links correctly: a, [b]], [c]]
- This doesn't even apply #replace: [[{{#replace:a,b,c|,|]], [[}}]]
- This works, but is very ugly: a, b, c
- Still ugly, but a bit better: a, b, c
class TestCommandlet extends Commandlet; function int Main(string Args) { DynamicLoadObject(Args, class'Class'); return 0; }