unrealwiki:Scratchpad

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Revision as of 22:29, 21 April 2010 by 00zX (talk | contribs)
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This page is for pasting code you want to show someone as an example or to get assistance with. This allows you to easily collaborate with someone to solve a problem, and allows easy comparisons of the edits.

You are free to remove any existing code from below, and paste your code between the <uscript> </uscript> tags. If the page hasn't been edited in the last few hours (the last edit timestamp is 2010-04-21 22:29:38), you can assume it isn't needed anymore and can be removed. A full edit history will be available, so don't worry about losing anything you removed.

Clean up after you're done!


<uscript> // paste your code here </uscript>

Full Key

  • 1 – {$Topic is relevant/available to/in} Unreal Engine 1.
  • 2 – {$Topic is relevant/available to/in} Unreal Engine 2.
  • 2+ – {$Topic is relevant/available to/in} Unreal Engine 2, from this version onwards.
  • 2x – {$Topic is relevant/available to/in} Unreal Engine 2, starting with UT2004.
  • 3 – {$Topic is relevant/available to/in} Unreal Engine 3.
  • 3+ – {$Topic is relevant/available to/in} Unreal Engine 3, starting with UT3 patch 2.0.
  • 3* – {$Topic is relevant/available to/in} Unreal Engine 3, starting with UDK.
  • (no number) – {$Topic is relevant/available to/in} all Unreal Engine generations.

Enum Key

Vector

()

--|
Range

()

--|2
Vector2D

()

--|3
Color

()


LinearColor

()


Class Key

SoundCue

()


UTGreedGame

()