Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

User:Crusha/DynamicWeather/DWMeteor

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

A Meteor spawner. There is also a new Raptor that can shoot meteors.


DWMeteor

UT2004 Object >> Actor >> DWParent >> DWMeteor (custom)

Contents

Package: 
DWeather

DWMeteor A Meteor spawner By Mark 'MarZer' Gillard

Properties

Property group 'DWMeteor'

OnTrigger

Type: EOnTrigger


Default value: OT_ToggleEnabled

Settings

Type: Stuff


Default value:

Member Value
Enabled True
RandomReflectionAngle True
Roaming True
RoamingSpeed 1500.0
SpawnInterval
Member Value
Max 10.0
Min 4.0

Internal variables

ActualSpawnInterval

Type: float


Initial

Type: Object.Rotator


newRot

Type: Object.Rotator


RotVec

Type: Object.Vector


Default values

Property Value
bCollideActors True
bCollideWorld True
bDirectional True
bIsEffectedByWind True
bNoDelete True
bUpdateSimulatedPosition True
bUseCylinderCollision True
CollisionHeight 3.0
CollisionRadius 3.0
Physics PHYS_Projectile
Texture Texture'DWeather-tex.Icons.meteoricon'

Enums

EOnTrigger

OT_SpawnMeteor 
OT_ToggleEnabled 

Structs

ChunkInfo

bool bUseDefaultChunks 
bool bSpawnChunks 
class<Projectile> ChunkClass 
DWParent.IntRange ChunkAmount 

DeathStuff

class<DamageType> DamageType 
bool bUseDefaultSettings 

MeteorProp

StaticMesh Mesh 
Sound FlightSound 
float MeshDrawScale 
float RandomSpinAmount 
float Speed 
class<Emitter> ExplosionEmitter 
Sound ExplosionSound 
ChunkInfo ExplosionChunks 
float Damage 
float DamageRadius 
DeathStuff DeathSettings 
array<Trails> TrailEmitters 
float LifeSpan 
bool bMakeDefaultMeteor 

Stuff

bool Roaming 
bool RandomReflectionAngle 
bool Enabled 
float RoamingSpeed 
Object.Range SpawnInterval 
array<MeteorProp> MeteorProperties 
bool bUseCustomMeteors 

Trails

class<Emitter> Emitter 

Functions

Events

HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Actor.HitWall


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

simulated event Timer ()

Overrides: Actor.Timer


Trigger

simulated event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


Other instance functions

ChangeHeading

simulated function ChangeHeading (bool Random)


SpawnMeteor

simulated function SpawnMeteor ()



DWMeteorFlyingRock

UT2004 Object >> Actor >> Projectile >> DWMeteorFlyingRock (custom)
Package: 
DWeather

DWMeteorFlyingRock.

Properties

Bounces

Type: byte


Default value: 2

DamageAtten

Type: float


Default value: 3.0

Dir

Type: Object.Vector


FlyingEffect

Type: Emitter


FlyingEffectClass

Type: class<Emitter>


Default value: Class'DWeather.DWMeteorFlyingRockTrail'

ImpactSounds

Type: Sound

Array size: 6


Default value, index 0: Sound'XEffects.Impact4Snd'

Default value, index 1: Sound'XEffects.Impact6Snd'

Default value, index 2: Sound'XEffects.Impact7Snd'

Default value, index 3: Sound'XEffects.Impact3'

Default value, index 4: Sound'XEffects.Impact1'

Default value, index 5: Sound'XEffects.Impact2'

Default values

Property Value
AmbientGlow 254
bBounce True
bFixedRotationDir True
CullDistance 3000.0
Damage 50.0
DesiredRotation
Member Value
Pitch 400
Roll 600
Yaw 1200
DrawType DT_StaticMesh
LifeSpan 10.0
MomentumTransfer 3000.0
MyDamageType Class'DWeather.DamTypeMeteorFlyingRock'
Physics PHYS_Falling
RotationRate
Member Value
Pitch 800
Roll 1000
Yaw 1600
Speed 2000.0
StaticMesh StaticMesh'DWeather-smesh.Meteor.rock-chunk'
Style STY_Alpha

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Projectile.HitWall


Landed

simulated event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


PhysicsVolumeChange

simulated event PhysicsVolumeChange (PhysicsVolume Volume)

Overrides: Actor.PhysicsVolumeChange


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Projectile.PostBeginPlay


Other instance functions

ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch



DWMeteorFlyingRockTrail

UT2004 Object >> Actor >> Emitter >> DWMeteorFlyingRockTrail (custom)
Package: 
DWeather

null

Properties

DeathTime

Type: float


Default values

Property Value
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter30'
Emitters[1] SpriteEmitter'SpriteEmitter31'
Emitters[2] SpriteEmitter'SpriteEmitter32'

Subobjects

SpriteEmitter30

Class: EngineSpriteEmitter

Property Value
Acceleration
Member Value
Z 20.0
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=192,G=192,R=192))
ColorScale[1] (RelativeTime=0.100000,Color=(B=160,G=160,R=160,A=255))
ColorScale[2] (RelativeTime=0.800000,Color=(B=128,G=128,R=128,A=192))
ColorScale[3] (RelativeTime=1.000000,Color=(B=128,G=128,R=128))
DrawStyle PTDS_AlphaBlend
InitialParticlesPerSecond 35.0
LifetimeRange
Member Value
Max 1.5
Min 2.5
MaxParticles 50
ParticlesPerSecond 35.0
SizeScale[0] (RelativeSize=0.500000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=1.500000)
SpinParticles True
StartLocationRange
Member Value
Z
Member Value
Max 20.0
StartSizeRange
Member Value
X
Member Value
Max 50.0
Min 50.0
StartVelocityRange
Member Value
X
Member Value
Max 100.0
Min -100.0
Y
Member Value
Max 100.0
Min -100.0
Z
Member Value
Max 200.0
Min 200.0
Texture Texture'AW-2004Particles.Weapons.DustSmoke'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True
UseVelocityScale True
VelocityScale[0] (RelativeVelocity=(Z=0.500000))
VelocityScale[1] (RelativeTime=0.500000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
VelocityScale[2] (RelativeTime=1.000000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=0.200000))

SpriteEmitter31

Class: EngineSpriteEmitter

Property Value
Acceleration
Member Value
Z 25.0
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.500000,Color=(B=34,G=135,R=210,A=255))
ColorScale[2] (RelativeTime=0.600000,Color=(B=255,G=255,R=255,A=64))
ColorScale[3] (RelativeTime=1.000000)
CoordinateSystem PTCS_Relative
InitialParticlesPerSecond 20.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
Opacity 0.5
ParticlesPerSecond 20.0
RespawnDeadParticles False
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.500000,RelativeSize=1.200000)
SizeScale[2] (RelativeTime=1.000000,RelativeSize=1.500000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.2
StartLocationRange
Member Value
X
Member Value
Max 10.0
Min -10.0
Y
Member Value
Max 10.0
Min -10.0
StartLocationShape PTLS_All
StartSizeRange
Member Value
X
Member Value
Max 20.0
Min 10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRange
Member Value
Z
Member Value
Max 2.0
Min 2.0
Texture Texture'AW-2004Particles.Fire.NapalmSpot'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter32

Class: EngineSpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.200000,Color=(B=9,G=175,R=255))
ColorScale[2] (RelativeTime=0.400000,Color=(B=13,G=122,R=242))
ColorScale[3] (RelativeTime=1.000000)
InitialParticlesPerSecond 30.0
LifetimeRange
Member Value
Max 0.15
Min 0.15
ParticlesPerSecond 30.0
SizeScale[0] (RelativeSize=0.750000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=1.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.2
StartLocationRange
Member Value
X
Member Value
Max 10.0
Min -10.0
Y
Member Value
Max 10.0
Min -10.0
StartSizeRange
Member Value
X
Member Value
Max 30.0
Min 20.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRange
Member Value
Z
Member Value
Max 60.0
Min 40.0
Texture Texture'AW-2004Particles.Fire.SmokeFragment'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

simulated event Timer ()

Overrides: Actor.Timer



DWMeteorFlames

UT2004 Object >> Actor >> Emitter >> DWMeteorFlames (custom)
Package: 
DWeather

null

Default values

Property Value
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter2'
Emitters[1] SpriteEmitter'SpriteEmitter1'

Subobjects

SpriteEmitter1

Class: EngineSpriteEmitter

Property Value
Acceleration
Member Value
Z 15.0
AutoReset True
BlendBetweenSubdivisions True
FadeIn True
FadeInEndTime 0.2
FadeOut True
FadeOutStartTime 0.2
LifetimeRange
Member Value
Max 0.7
Min 0.7
MaxParticles 70
SizeScale[0] (RelativeTime=1.000000,RelativeSize=4.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
Min 0.05
StartSizeRange
Member Value
X
Member Value
Max 150.0
Texture Texture'AW-2004Explosions.Fire.Fireball4'
UniformSize True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter2

Class: EngineSpriteEmitter

Property Value
AutoReset True
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 1.0
FadeOut True
FadeOutStartTime 1.3
MaxParticles 90
ResetAfterChange True
SizeScale[0] (RelativeTime=3.000000,RelativeSize=8.000000)
SpinParticles True
StartSizeRange
Member Value
X
Member Value
Max 250.0
Min 250.0
StartVelocityRange
Member Value
Z
Member Value
Max 10.0
Min 10.0
Texture Texture'VMParticleTextures.VehicleExplosions.smokeCloudTEX'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True



DWMeteorExplosion

UT2004 Object >> Actor >> Emitter >> DWMeteorExplosion (custom)
Package: 
DWeather

null

Default values

Property Value
AutoDestroy True
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter0'
Emitters[1] SpriteEmitter'SpriteEmitter3'
Emitters[2] SpriteEmitter'SpriteEmitter4'
Emitters[3] SpriteEmitter'SpriteEmitter5'
Emitters[4] SpriteEmitter'SpriteEmitter6'
Emitters[5] SpriteEmitter'SpriteEmitter8'
Emitters[6] SpriteEmitter'SpriteEmitter10'
Emitters[7] SpriteEmitter'SpriteEmitter19'
Emitters[8] SpriteEmitter'SpriteEmitter66'
Emitters[9] SpriteEmitter'SpriteEmitter67'
Emitters[10] SpriteEmitter'SpriteEmitter68'
Emitters[11] SpriteEmitter'SpriteEmitter69'
Emitters[12] SpriteEmitter'SpriteEmitter70'
Emitters[13] SpriteEmitter'SpriteEmitter71'

Subobjects

SpriteEmitter0

Class: EngineSpriteEmitter

Property Value
Acceleration
Member Value
Z -800.0
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=255,R=255,A=255))
ColorScale[1] (RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
DampingFactorRange
Member Value
X
Member Value
Max 0.5
Min 0.5
Y
Member Value
Max 0.5
Min 0.5
Z
Member Value
Max 0.5
Min 0.5
DrawStyle PTDS_AlphaBlend
FadeOut True
FadeOutStartTime 3.5
InitialParticlesPerSecond 1000.0
LifetimeRange
Member Value
Max 6.0
MaxCollisions
Member Value
Max 6.0
Min 6.0
MaxParticles 20
RespawnDeadParticles False
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 4.0
Min -4.0
StartSizeRange
Member Value
X
Member Value
Max 60.0
Min 20.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Min -1.0
StartVelocityRange
Member Value
X
Member Value
Max 1000.0
Min -1000.0
Y
Member Value
Max 1000.0
Min -1000.0
Z
Member Value
Max 1800.0
Min 200.0
Texture Texture'EmitterTextures.MultiFrame.rockchunks02'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseCollision True
UseMaxCollisions True
UseRandomSubdivision True
UseRotationFrom PTRS_Actor

SpriteEmitter10

Class: EngineSpriteEmitter

Property Value
Acceleration
Member Value
Z -400.0
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=179,G=236,R=255))
ColorScale[1] (RelativeTime=1.000000,Color=(B=20,G=97,R=167))
DetailMode DM_SuperHigh
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 0.5
InitialParticlesPerSecond 1000.0
LifetimeRange
Member Value
Max 1.25
Min 0.75
MaxParticles 20
RespawnDeadParticles False
ScaleSizeByVelocityMultiplier
Member Value
X 0.012
ScaleSizeXByVelocity True
StartSizeRange
Member Value
X
Member Value
Max 20.0
Min 8.0
StartVelocityRange
Member Value
X
Member Value
Max 1200.0
Min -1200.0
Y
Member Value
Max 1200.0
Min -1200.0
Z
Member Value
Max 1400.0
Min 400.0
Texture Texture'AW-2004Particles.Weapons.HardSpot'
UniformSize True
UseColorScale True
UseDirectionAs PTDU_Right
UseRotationFrom PTRS_Actor

SpriteEmitter19

Class: EngineSpriteEmitter

Property Value
AutomaticInitialSpawning False
InitialParticlesPerSecond 1500.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
RespawnDeadParticles False
SizeScale[0] (RelativeTime=3.000000,RelativeSize=5.000000)
SphereRadiusRange
Member Value
Max 200.0
Min -200.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 300.0
Min 300.0
StartSpinRange
Member Value
X
Member Value
Max 2.355
Min 1.055
Texture Texture'VMParticleTextures.VehicleExplosions.VMExp2_framesANIM'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter3

Class: EngineSpriteEmitter

Property Value
AddLocationFromOtherEmitter 0
AddVelocityFromOtherEmitter 0
AddVelocityMultiplierRange
Member Value
X
Member Value
Max 0.1
Min 0.1
Y
Member Value
Max 0.1
Min 0.1
Z
Member Value
Max 0.1
Min 0.1
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=255,R=255,A=255))
ColorScale[1] (RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
DetailMode DM_High
DrawStyle PTDS_Darken
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 0.1
InitialDelayRange
Member Value
Max 0.25
Min 0.25
InitialParticlesPerSecond 150.0
LifetimeRange
Member Value
Max 1.0
Min 3.0
MaxParticles 80
RespawnDeadParticles False
ScaleSizeByVelocityMultiplier
Member Value
X 0.3
Y 0.3
Z 0.3
ScaleSizeYByVelocity True
SizeScale[0] (RelativeSize=2.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=24.000000)
StartSizeRange
Member Value
X
Member Value
Max 16.0
Min 8.0
Texture Texture'EpicParticles.Smoke.SparkCloud_01aw'
UniformSize True
UseDirectionAs PTDU_Up
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True
VelocityLossRange
Member Value
X
Member Value
Max 0.9
Min 0.9
Y
Member Value
Max 0.9
Min 0.9
Z
Member Value
Max 0.9
Min 0.9

SpriteEmitter4

Class: EngineSpriteEmitter

Property Value
Acceleration
Member Value
Z -600.0
AutomaticInitialSpawning False
DetailMode DM_High
DrawStyle PTDS_AlphaBlend
FadeOut True
FadeOutStartTime 3.5
InitialParticlesPerSecond 1000.0
MaxParticles 75
RespawnDeadParticles False
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 4.0
Min -4.0
StartSizeRange
Member Value
X
Member Value
Max 50.0
Min 4.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Min -1.0
StartVelocityRange
Member Value
X
Member Value
Max 400.0
Min -400.0
Y
Member Value
Max 400.0
Min -400.0
Z
Member Value
Max 1600.0
Min 100.0
Texture Texture'EmitterTextures.MultiFrame.rockchunks02'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRandomSubdivision True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor
UseSizeScale True

SpriteEmitter5

Class: EngineSpriteEmitter

Property Value
AlphaRef 4
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=155,G=180,R=205,A=255))
ColorScale[1] (RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255))
CoordinateSystem PTCS_Relative
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 1.0
GetVelocityDirectionFrom PTVD_AddRadial
InitialDelayRange
Member Value
Max 0.1
InitialParticlesPerSecond 1000.0
LifetimeRange
Member Value
Min 1.5
MaxParticles 4
RespawnDeadParticles False
RotateVelocityLossRange True
SizeScale[0] (RelativeSize=4.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=6.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
Min -0.1
StartLocationPolarRange
Member Value
X
Member Value
Max 128.0
Min -128.0
Y
Member Value
Max 128.0
Min -128.0
StartLocationRange
Member Value
X
Member Value
Max 200.0
Min -200.0
Y
Member Value
Max 200.0
Min -200.0
StartLocationShape PTLS_Polar
StartSpinRange
Member Value
X
Member Value
Max 1.0
Min -1.0
StartVelocityRadialRange
Member Value
Max 200.0
Min 100.0
StartVelocityRange
Member Value
X
Member Value
Max 600.0
Min -600.0
Y
Member Value
Max 600.0
Min -600.0
Z
Member Value
Max 50.0
Texture Texture'BenTex01.textures.SmokePuff01'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True
VelocityLossRange
Member Value
X
Member Value
Max 3.0
Min 1.0
Y
Member Value
Max 3.0
Min 1.0

SpriteEmitter6

Class: EngineSpriteEmitter

Property Value
Acceleration
Member Value
Z -10.0
AlphaRef 4
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=155,G=180,R=205,A=255))
ColorScale[1] (RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255))
CoordinateSystem PTCS_Relative
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 1.0
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Min 1.5
MaxParticles 5
RespawnDeadParticles False
RotateVelocityLossRange True
SizeScale[0] (RelativeSize=2.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=12.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
Min -0.1
StartLocationRange
Member Value
Z
Member Value
Max 128.0
Min -32.0
StartSizeRange
Member Value
X
Member Value
Max 120.0
Min 60.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Min -1.0
StartVelocityRange
Member Value
X
Member Value
Max 100.0
Min -100.0
Y
Member Value
Max 100.0
Min -100.0
Z
Member Value
Max 1400.0
Min 50.0
Texture Texture'BenTex01.textures.SmokePuff01'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True
VelocityLossRange
Member Value
X
Member Value
Max 2.0
Min 1.0
Y
Member Value
Max 2.0
Min 1.0
Z
Member Value
Max 2.0
Min 1.0

SpriteEmitter66

Class: EngineSpriteEmitter

Property Value
AutomaticInitialSpawning False
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
MaxParticles 1
RespawnDeadParticles False
StartSizeRange
Member Value
X
Member Value
Max 0.0
Min 0.0
StartVelocityRange
Member Value
X
Member Value
Max 200.0
Min -200.0
Y
Member Value
Max 200.0
Min -200.0
Z
Member Value
Max 500.0
Min 500.0
Texture Texture'AW-2004Particles.Energy.SparkHead'
UniformSize True

SpriteEmitter67

Class: EngineSpriteEmitter

Property Value
AddLocationFromOtherEmitter 0
AutomaticInitialSpawning False
ColorScale[0] (Color=(A=255))
ColorScale[1] (RelativeTime=0.500000,Color=(A=255))
ColorScale[2] (RelativeTime=1.000000)
DrawStyle PTDS_AlphaBlend
InitialParticlesPerSecond 10.0
LifetimeRange
Member Value
Max 0.8
Min 0.8
MaxParticles 5
RespawnDeadParticles False
SizeScale[0] (RelativeSize=1.500000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=2.500000)
SpinParticles True
StartLocationRange
Member Value
X
Member Value
Max 20.0
Min -20.0
Y
Member Value
Max 20.0
Min -20.0
Z
Member Value
Max 10.0
Min 10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter68

Class: EngineSpriteEmitter

Property Value
AddLocationFromOtherEmitter 0
AddVelocityFromOtherEmitter 0
AddVelocityMultiplierRange
Member Value
X
Member Value
Max 0.2
Min 0.2
Y
Member Value
Max 0.2
Min 0.2
Z
Member Value
Max 0.2
Min 0.2
BlendBetweenSubdivisions True
InitialParticlesPerSecond 10.0
LifetimeRange
Member Value
Max 0.6
Min 0.6
MaxParticles 8
RespawnDeadParticles False
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=2.000000)
SpinParticles True
StartLocationRange
Member Value
X
Member Value
Max 20.0
Min -20.0
Y
Member Value
Max 20.0
Min -20.0
Z
Member Value
Max 10.0
Min -10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions 2
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter69

Class: EngineSpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=255,R=255))
ColorScale[1] (RelativeTime=0.300000,Color=(B=106,G=196,R=255,A=255))
ColorScale[2] (RelativeTime=0.500000,Color=(A=255))
ColorScale[3] (RelativeTime=1.000000)
DetailMode DM_High
DrawStyle PTDS_AlphaBlend
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 5
RespawnDeadParticles False
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=2.000000)
SpinParticles True
StartLocationPolarRange
Member Value
X
Member Value
Max 65536.0
Y
Member Value
Max 16384.0
Min 16384.0
Z
Member Value
Max 100.0
Min 100.0
StartLocationRange
Member Value
Z
Member Value
Max 15.0
StartLocationShape PTLS_All
StartSizeRange
Member Value
X
Member Value
Max 120.0
Min 120.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'ExplosionTex.Framed.we1_frames'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter70

Class: EngineSpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
DetailMode DM_High
GetVelocityDirectionFrom PTVD_AddRadial
InitialParticlesPerSecond 30.0
LifetimeRange
Member Value
Max 0.7
Min 0.7
MaxParticles 5
RespawnDeadParticles False
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=2.000000)
SpinParticles True
StartLocationPolarRange
Member Value
X
Member Value
Max 65536.0
Y
Member Value
Max 16384.0
Min 16384.0
Z
Member Value
Max 100.0
Min 100.0
StartLocationRange
Member Value
Z
Member Value
Max 15.0
StartLocationShape PTLS_All
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max -150.0
Min -150.0
Texture Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True
UseVelocityScale True
VelocityScale[0] (RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale[1] (RelativeTime=0.500000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale[2] (RelativeTime=0.750000)
VelocityScale[3] (RelativeTime=1.000000)

SpriteEmitter71

Class: EngineSpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
InitialDelayRange
Member Value
Max 0.15
Min 0.15
InitialParticlesPerSecond 50.0
LifetimeRange
Member Value
Max 0.7
Min 0.7
Opacity 0.5
RespawnDeadParticles False
SizeScale[0] (RelativeSize=0.400000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=3.000000)
SpinParticles True
StartLocationPolarRange
Member Value
X
Member Value
Max 65536.0
Y
Member Value
Max 16384.0
Min 16384.0
Z
Member Value
Max 150.0
Min 80.0
StartLocationRange
Member Value
Z
Member Value
Max 15.0
StartLocationShape PTLS_All
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions 2
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter8

Class: EngineSpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
ColorScale[0] (Color=(B=213,G=238,R=255))
ColorScale[1] (RelativeTime=1.000000,Color=(B=193,G=224,R=255))
CoordinateSystem PTCS_Relative
FadeOut True
FadeOutStartTime 0.1
InitialParticlesPerSecond 1000.0
LifetimeRange
Member Value
Max 0.5
Min 0.25
MaxParticles 3
RespawnDeadParticles False
SizeScale[0] (RelativeSize=2.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=3.000000)
SpinParticles True
StartLocationRange
Member Value
X
Member Value
Max 64.0
Min -64.0
Y
Member Value
Max 64.0
Min -64.0
StartSizeRange
Member Value
X
Member Value
Max 300.0
Min 150.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Min -1.0
Texture Texture'AW-2004Explosions.Fire.Part_explode2'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True



DWMeteorScorch

UT2004 Object >> Actor >> Projector >> xScorch >> ONSRocketScorch >> DWMeteorScorch (custom)
Package: 
DWeather


Default values

Property Value
DrawScale 4.0



DWMeteorAttackCraftFactory

UT2004 Object >> Actor >> SVehicleFactory >> ONSVehicleFactory >> ONSAttackCraftFactory >> DWMeteorAttackCraftFactory (custom)
Package: 
DWeather


Default values

Property Value
VehicleClass Class'DWeather.DWAttackCraft'



DWAttackCraft

UT2004 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSChopperCraft >> ONSAttackCraft >> DWAttackCraft (custom)
Package: 
DWeather


Default values

Property Value
DriverWeapons[0]
Member Value
WeaponClass Class'DWeather.DWCraftGun'
Health 500
HealthMax 500.0
MaxRiseForce 75.0
MaxStrafeForce 120.0
MaxThrustForce 150.0
TPCamDistance 1500.0
VehicleNameString "Meteoric Attack Craft"
VehiclePositionString "in an M.A.C"



DWCraftGun

UT2004 Object >> Actor >> ONSWeapon >> ONSAttackCraftGun >> DWCraftGun (custom)
Package: 
DWeather


Default values

Property Value
AltFireInterval 1.5
AltFireProjectileClass Class'DWeather.DWMeteorProjectile'
AltFireSoundClass Sound'ONSVehicleSounds-S.Tank.TankFire01'
FireInterval 0.15



DWMeteorProjectile

UT2004 Object >> Actor >> Projectile >> DWMeteorProjectile (custom)
Package: 
DWeather


Properties

bHitWater

Type: bool


Chunkclass

Type: class<Projectile>


Default value: Class'DWeather.DWMeteorFlyingRock'

ChunkNumber

Type: int


Default value: 23

Dir

Type: Object.Vector


Explosionclass

Type: class<Emitter>


Default value: Class'DWeather.DWMeteorExplosion'

ExplosionSound

Type: Sound


Default value: Sound'WeaponSounds.BaseImpactAndExplosions.BExplosion3'

FlyingEffect

Type: Emitter


FlyingEffectclass

Type: class<Emitter>


Default value: Class'DWeather.DWMeteorFlames'

RandSpinAmount

Type: float


Default value: 200000.0

Default values

Property Value
AmbientGlow 140
AmbientSound Sound'VMVehicleSounds-S.HoverTank.IncomingShell'
bFixedRotationDir True
bFullVolume True
bUseCollisionStaticMesh True
CollisionHeight 1.0
CollisionRadius 1.0
Damage 1000.0
DamageRadius 750.0
DesiredRotation
Member Value
Pitch 400
Roll 600
Yaw 1200
DrawScale 3.0
DrawType DT_StaticMesh
ExplosionDecal Class'DWeather.DWMeteorScorch'
FluidSurfaceShootStrengthMod 40.0
ForceRadius 100.0
ForceScale 5.0
ForceType FT_Constant
LifeSpan 6.0
MaxSpeed 6000.0
MomentumTransfer 125000.0
MyDamageType Class'DWeather.DamTypeMeteor'
RotationRate
Member Value
Pitch 800
Roll 1000
Yaw 1600
SoundRadius 2500.0
SoundVolume 255
Speed 6000.0
StaticMesh StaticMesh'DWeather-smesh.Meteor.Meteor-ball'
TransientSoundRadius 1000.0
TransientSoundVolume 1.0

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


Landed

simulated event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


PhysicsVolumeChange

simulated event PhysicsVolumeChange (PhysicsVolume Volume)

Overrides: Actor.PhysicsVolumeChange


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Projectile.PostBeginPlay


Other instance functions

BlowUp

function BlowUp (Object.Vector HitLocation)

Overrides: Projectile.BlowUp


Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch


SpawnChunks

simulated function SpawnChunks (Object.Vector HitNormal)