I don't need to test my programs. I have an error-correcting modem.

User:Eliot/UE Explorer

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Revision as of 22:35, 18 March 2012 by Eliot (Talk | contribs) (Cleaned up.)

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UE Explorer is a UnrealScript decompiler for Unreal Engine 1, 2 and 3. Written in C# with a straight forward user-friendly UI(User Interface). Giving you an easily organized TreeView so that you can decompile each Field individually.

UE Explorer supports all Epic Games for the PC such as Unreal, UT, UT2004, UT3 and the Unreal Development Kit(UDK).

If you want to follow this project for future updates/release, visit: Eliot - UE Explorer, or if you want to discuss, visit: Eliot - Forum

Video

Demo: Eliot - UE Explorer: Demo

UELib

UE Explorer uses the UELib(made by Eliot) which is a library made in C#. The library is used to analyze UnrealPackages such as .u and .utx files and collect any important information to be used for whatever reason the developer wish. It provides functionality to deserialize almost any Object, decompile and minor modifications. It also can be extended by registering your own classes e.g. Textures.

Supported Games

You can view the latest support table on Eliot's Portfolio