I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "User:Eliot"

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==Mutators==
 
==Mutators==
'''[[User:Eliot/LevelConfigManager|LevelConfigManager]]'''''(2006-2009)''[http://www.filefront.com/16103707/Level-Config-Manager-2.9/ Download](w/source)<sup>UT2004</sup>
+
'''[[User:Eliot/LevelConfigManager|LevelConfigManager]]''' ''(2006-2009)''[http://www.filefront.com/16103707/Level-Config-Manager-2.9/ Download](w/source)<sup>UT2004</sup>
 
:'''Description''' A [[UnrealEd]] Mutator allowing you to modify the map gameplay to your choice.
 
:'''Description''' A [[UnrealEd]] Mutator allowing you to modify the map gameplay to your choice.
 
:'''Comment''' This is a very often used [[UE2:Mutator_(UT2004)|mutator]] in Assault Trial maps and is usually a must use today, mainly because of the '''DefaultWeapons''' feature.
 
:'''Comment''' This is a very often used [[UE2:Mutator_(UT2004)|mutator]] in Assault Trial maps and is usually a must use today, mainly because of the '''DefaultWeapons''' feature.
  
'''MutNoAutoFire'''''(2006-2009)''(w/source)<sup>UT2004</sup>
+
'''MutNoAutoFire''' ''(2006-2009)''(w/source)<sup>UT2004</sup>
 
:'''Description''' Replaces those annoying shieldgun's that auto fire when coming near a player of your team, '''Note''':Replaces the [[UE2:Pawn_(UT2004)|pawn]] class if it is [[UE2:xPawn_(UT2004)|xpawn]] or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!.  
 
:'''Description''' Replaces those annoying shieldgun's that auto fire when coming near a player of your team, '''Note''':Replaces the [[UE2:Pawn_(UT2004)|pawn]] class if it is [[UE2:xPawn_(UT2004)|xpawn]] or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!.  
 
:'''Comment''' This is a very often used mutator in Assault Trial servers because this [[UE2:Mutator_(UT2004)|mutator]] fixes common exploits of the game such as [[UE2:Mover_(UT2004)|movers]] not moving anymore in some cases and as well kills people that try to glitch through idling [[UE2:Mover_(UT2004)|movers]](such as non-complex doors), this [[UE2:Mutator_(UT2004)|mutator]] as well lets you configure the color of the [[UE2:ShieldGun_(UT2004)|ShieldGun]] and let you choose your own suicide message and many more.
 
:'''Comment''' This is a very often used mutator in Assault Trial servers because this [[UE2:Mutator_(UT2004)|mutator]] fixes common exploits of the game such as [[UE2:Mover_(UT2004)|movers]] not moving anymore in some cases and as well kills people that try to glitch through idling [[UE2:Mover_(UT2004)|movers]](such as non-complex doors), this [[UE2:Mutator_(UT2004)|mutator]] as well lets you configure the color of the [[UE2:ShieldGun_(UT2004)|ShieldGun]] and let you choose your own suicide message and many more.
 
:'''Credits''' [[User:.:..:|.:..:]] for contributing ideas and features.
 
:'''Credits''' [[User:.:..:|.:..:]] for contributing ideas and features.
  
'''MutBestTimes'''''(2005-2010)''<sup>UT2004</sup>
+
'''MutBestTimes''' originally named as '''BTimesMute''' ''(2005-2010)''<sup>UT2004</sup>
 
:'''Description''' Records Best MapTime completion, Player Rankings, Website stats([http://elitetrial.clanservers.com/WebBTimes.html Example]), Client Spawn and (Solo Trial mode, Group Trial mode support) and many more small features.
 
:'''Description''' Records Best MapTime completion, Player Rankings, Website stats([http://elitetrial.clanservers.com/WebBTimes.html Example]), Client Spawn and (Solo Trial mode, Group Trial mode support) and many more small features.
 
:'''Comment''' Private trials [[UE2:Mutator_(UT2004)|mutator]] for my favorite servers.
 
:'''Comment''' Private trials [[UE2:Mutator_(UT2004)|mutator]] for my favorite servers.
 
:'''Credits''' [[User:.:..:|.:..:]] he made the very first version/s''(2005-2006)'' of this mutator then retired, which i continued then''(2007-Present)'', [[User:Gugi|Gugi]] for fixing some iteration issue in the custom votinghandler that they experienced only on their server.
 
:'''Credits''' [[User:.:..:|.:..:]] he made the very first version/s''(2005-2006)'' of this mutator then retired, which i continued then''(2007-Present)'', [[User:Gugi|Gugi]] for fixing some iteration issue in the custom votinghandler that they experienced only on their server.
  
'''MutAccessPlus'''''(2006)''<sup>UT2004</sup>
+
'''MutAccessPlus''' ''(2006)''<sup>UT2004</sup>
 
:'''Comment''' Private admin [[UE2:Mutator_(UT2004)|mutator]] for our ut2x server but now used by the public though there was never a official release. This mutator is made by [[User:.:..:|.:..:]], i only contributed to it because it was made for our server.
 
:'''Comment''' Private admin [[UE2:Mutator_(UT2004)|mutator]] for our ut2x server but now used by the public though there was never a official release. This mutator is made by [[User:.:..:|.:..:]], i only contributed to it because it was made for our server.
  
'''MutDodgeJump'''''(2007)''(w/source)<sup>UT3</sup>
+
'''MultiDodgeShieldGun''' ''(2007)''<sup>UT2004</sup>
 +
:'''Description''' This gun is an extension of the modified shieldgun of ''MutNoAutoFire'', the difference is that whenever you hit a wall you will be able to dodge once again, the purpose of this is to make it possible for mappers to make more new and fresh trial maps for dedicated players.
 +
:'''Comment''' This mod has a hardcoded depedency on a specific version of MutNoAutoFire, the version of this mod is equal to the mutator version it depends on.
 +
:'''Credits''' .:..: for an replication issue and Lt.Ryan for the idea suggestion.
 +
 
 +
'''MutDodgeJump''' ''(2007)''(w/source)<sup>UT3</sup>
 
:'''Description''' Allows players to jump again after they have dodged once (optional).
 
:'''Description''' Allows players to jump again after they have dodged once (optional).
 +
:'''Comment''' MutDodgeJump was the first second mutator released for [[UT3]]. The mutator was very well accepted by the community however old-skool players from [[UT]] did not for obvious reasons.
 +
:'''Credits''' Mysterial for explaining some replication.
 +
:'''Download Mirrors'''
 +
: * [http://www.gamershell.com/download_22171.shtml Download from www.gamershell.com]
 +
: * [http://www.liandri.com/downloads/apps/ut3/MutDodgeJump.zip Download from www.liandri.com]
 +
: * [http://www.fileplanet.com/182614/180000/fileinfo/Unreal-Tournament-3---DodgeJump-Mutator Download from www.fileplanet.com #1]
 +
: * [http://www.fileplanet.com/188545/180000/fileinfo/Unreal-Tournament-3---MutDodgeJump Download from www.fileplanet.com #2]
 +
: * [http://www.utzone.de/forum/downloads.php?do=file&id=2702&rating=10 Download from www.utzone.de]
 +
: * [http://www.filefront.com/9144037/DodgeJump-Mutador/ Download from www.filefront.com]
 +
:'''Discussion''' [http://utforums.epicgames.com/showthread.php?t=585114 DodgeJump on Epic Games forums]
  
'''MutXMasPresents'''''(2007)''(w/source)<sup>UT3</sup>
+
'''MutXMasPresents''' ''(2007)''(w/source)<sup>UT3</sup>
 
:'''Description''' Presents from Santa will be available throughout the maps played on your server.
 
:'''Description''' Presents from Santa will be available throughout the maps played on your server.
 
:'''Credits''' [[Legacy:Soto|Vincent]] for making the meshes provided with this mutator.
 
:'''Credits''' [[Legacy:Soto|Vincent]] for making the meshes provided with this mutator.
  
'''MutEmoticons'''''(2007)''<sup>UT2004</sup>
+
'''MutEmoticons''' ''(2007)''<sup>UT2004</sup>
 
:'''Description''' Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
 
:'''Description''' Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
 
:'''Credits''' [[User:.:..:|.:..:]] The HUD ''code'' was written by him for his Unreal 1 port and InvasionX which i converted to a mutator with replicated configurable smileys.
 
:'''Credits''' [[User:.:..:|.:..:]] The HUD ''code'' was written by him for his Unreal 1 port and InvasionX which i converted to a mutator with replicated configurable smileys.
  
'''MutCacheExtractor'''''(2009)''[http://www.filefront.com/14981485/MutCacheExtractor/ Download](w/source)<sup>UT2004</sup>
+
'''MutCacheExtractor''' ''(2009)''[http://www.filefront.com/14981485/MutCacheExtractor/ Download](w/source)<sup>UT2004</sup>
 
:'''Description''' Let's you extract cache files from within the game even online!.
 
:'''Description''' Let's you extract cache files from within the game even online!.
 
:'''Comment''' This is a [[UE2:Mutator_(UT2004)|mutator]] that should be hosted on the server.
 
:'''Comment''' This is a [[UE2:Mutator_(UT2004)|mutator]] that should be hosted on the server.
  
'''TrialGroup'''''(2010)''[http://www.filefront.com/16348113/TrialGroup.rar/ Download](w/source)<sup>UT2004</sup>
+
'''TrialGroup''' ''(2010)''[http://www.filefront.com/16348113/TrialGroup.rar/ Download](w/source)<sup>UT2004</sup>
 
:'''Description''' Provides functionality for mappers to integrate a group system which an external mutator is supposed to support for actually usage.
 
:'''Description''' Provides functionality for mappers to integrate a group system which an external mutator is supposed to support for actually usage.
 
:'''Comment''' Provides several actors for trial mappers to make a team-trial map possible without cheating.
 
:'''Comment''' Provides several actors for trial mappers to make a team-trial map possible without cheating.
  
 
==UT2004 Maps==
 
==UT2004 Maps==
'''AS-MD-Scorpion-Escape'''''(2004)''
+
'''AS-MD-Scorpion-Escape''' ''(2004)''
 
:'''Description''' An normal assault story map where you start of with vehicles(the scorpions) where you have to break through several blocking environments such as crates in blocking the drivers path as well survive from the defenders that try make you fail.
 
:'''Description''' An normal assault story map where you start of with vehicles(the scorpions) where you have to break through several blocking environments such as crates in blocking the drivers path as well survive from the defenders that try make you fail.
  
'''AS-MD-RoomTrials'''''(2004)''
+
'''AS-MD-RoomTrials''' ''(2004)''
 
:'''Description''' In this trials level you have to solve several trial rooms to escape the building.
 
:'''Description''' In this trials level you have to solve several trial rooms to escape the building.
 
   
 
   
'''AS-MD-LifeTrials'''''(2005)''
+
'''AS-MD-LifeTrials''' ''(2005)''
  
'''AS-Antaro-Trial'''''(2005)''
+
'''AS-Antaro-Trial''' ''(2005)''
  
'''AS-Fact-Trial'''''(2005)''
+
'''AS-Fact-Trial''' ''(2005)''
  
'''AS-Mayan-Secret-UG-Trials'''''(2006)''
+
'''AS-Mayan-Secret-UG-Trials''' ''(2006)''
  
'''AS-AbaddonTrials'''''(2006)''
+
'''AS-AbaddonTrials''' ''(2006)''
 
:'''Description''' Solve the challenges of Abaddon!.
 
:'''Description''' Solve the challenges of Abaddon!.
  
'''AS-EgyptianRoomTrials'''''(2006)''
+
'''AS-EgyptianRoomTrials''' ''(2006)''
  
'''AS-ShieldGunTech'''''(2006)''
+
'''AS-ShieldGunTech''' ''(2006)''
 
:'''Description''' Complete the 6 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!.
 
:'''Description''' Complete the 6 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!.
  
'''AS-ShieldGunBase'''''(2006)''
+
'''AS-ShieldGunBase''' ''(2006)''
 
:'''Description''' Complete the 4 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!.
 
:'''Description''' Complete the 4 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!.
  
'''AS-PortalTrials'''''(2006)''
+
'''AS-PortalTrials''' ''(2006)''
 
:'''Description''' Solve some complex thinking challenges with the PortalGun!.
 
:'''Description''' Solve some complex thinking challenges with the PortalGun!.
 
:'''Credits''' [[Legacy:Shambler|Shambler]] for making the PortalGun, see [http://utforums.epicgames.com/showthread.php?t=530848&highlight=Portalgun PortalGun].
 
:'''Credits''' [[Legacy:Shambler|Shambler]] for making the PortalGun, see [http://utforums.epicgames.com/showthread.php?t=530848&highlight=Portalgun PortalGun].
  
'''AS-Constructor-BuildZone_Alpha'''''(2006)''
+
'''AS-Constructor-BuildZone_Alpha''' ''(2006)''
 
:'''Description''' Construct your virtual world with the [[UE2:Mutator_(UT2004)|mutator]] ConstructorGun!.
 
:'''Description''' Construct your virtual world with the [[UE2:Mutator_(UT2004)|mutator]] ConstructorGun!.
 
:'''Credits''' [[User:.:..:|.:..:]] for making the ConstructorGun and expanding this map by adding an outside.
 
:'''Credits''' [[User:.:..:|.:..:]] for making the ConstructorGun and expanding this map by adding an outside.
  
'''AS-ShieldGunSensitivity'''''(2007)''
+
'''AS-ShieldGunSensitivity''' ''(2007)''
 
:'''Description''' Complete the 4 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!, but in this one you must watch out for dangerous surfaces!.
 
:'''Description''' Complete the 4 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!, but in this one you must watch out for dangerous surfaces!.
  
'''AS-BloodOnTheFloor'''''(2008)''
+
'''AS-BloodOnTheFloor''' ''(2008)''
 
:'''Description''' A very hard trial challenge for the high-end players!.
 
:'''Description''' A very hard trial challenge for the high-end players!.
  
'''AS-QuickChallenge-NAME-NUMBER Series'''''(2008)''
+
'''AS-QuickChallenge-NAME-NUMBER Series''' ''(2008)''
 
:'''Description''' Short challenges made for the purpose of setting time records.  
 
:'''Description''' Short challenges made for the purpose of setting time records.  
  
'''AS-BlackHeaven'''''(2009)''
+
'''AS-BlackHeaven''' ''(2009)''
 
:'''Description''' A very hard trial challenge for the high-end players!.
 
:'''Description''' A very hard trial challenge for the high-end players!.
  
'''AS-Solo-Eliot'sTrial'''''(2009)''[http://www.filefront.com/14432341/AS-Solo-EliotsTrial/ Download]
+
'''AS-Solo-Eliot'sTrial''' ''(2009)''[http://www.filefront.com/14432341/AS-Solo-EliotsTrial/ Download]
 
:'''Description''' Mystic abaddon trial base in the darkness, found on the planet AbissoDno.
 
:'''Description''' Mystic abaddon trial base in the darkness, found on the planet AbissoDno.
  
'''AS-Solo-TechChallenge-NUMBER Series'''''(2009)''
+
'''AS-Solo-TechChallenge-NUMBER Series''' ''(2009)''
 
:'''Description''' Short challenges made for the purpose of setting time records.  
 
:'''Description''' Short challenges made for the purpose of setting time records.  
  
'''AS-Solo-CratesBase'''''(2009)''
+
'''AS-Solo-CratesBase''' ''(2009)''
 
:'''Description''' A really short map made for the purpose of setting time records.
 
:'''Description''' A really short map made for the purpose of setting time records.
  

Revision as of 16:26, 3 July 2010

Welcome to my personal page, if you don't know me yet, well to begin my name is Eliot Van Uytfanghe usually playing with my real name Eliot, and i have been playing the Unreal Tournament series since UT Classic, i also have made maps and mutators for several years including some widely used mutators for UT2004 listed below!

Mutators

LevelConfigManager (2006-2009)Download(w/source)UT2004

Description A UnrealEd Mutator allowing you to modify the map gameplay to your choice.
Comment This is a very often used mutator in Assault Trial maps and is usually a must use today, mainly because of the DefaultWeapons feature.

MutNoAutoFire (2006-2009)(w/source)UT2004

Description Replaces those annoying shieldgun's that auto fire when coming near a player of your team, Note:Replaces the pawn class if it is xpawn or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!.
Comment This is a very often used mutator in Assault Trial servers because this mutator fixes common exploits of the game such as movers not moving anymore in some cases and as well kills people that try to glitch through idling movers(such as non-complex doors), this mutator as well lets you configure the color of the ShieldGun and let you choose your own suicide message and many more.
Credits .:..: for contributing ideas and features.

MutBestTimes originally named as BTimesMute (2005-2010)UT2004

Description Records Best MapTime completion, Player Rankings, Website stats(Example), Client Spawn and (Solo Trial mode, Group Trial mode support) and many more small features.
Comment Private trials mutator for my favorite servers.
Credits .:..: he made the very first version/s(2005-2006) of this mutator then retired, which i continued then(2007-Present), Gugi for fixing some iteration issue in the custom votinghandler that they experienced only on their server.

MutAccessPlus (2006)UT2004

Comment Private admin mutator for our ut2x server but now used by the public though there was never a official release. This mutator is made by .:..:, i only contributed to it because it was made for our server.

MultiDodgeShieldGun (2007)UT2004

Description This gun is an extension of the modified shieldgun of MutNoAutoFire, the difference is that whenever you hit a wall you will be able to dodge once again, the purpose of this is to make it possible for mappers to make more new and fresh trial maps for dedicated players.
Comment This mod has a hardcoded depedency on a specific version of MutNoAutoFire, the version of this mod is equal to the mutator version it depends on.
Credits .:..: for an replication issue and Lt.Ryan for the idea suggestion.

MutDodgeJump (2007)(w/source)UT3

Description Allows players to jump again after they have dodged once (optional).
Comment MutDodgeJump was the first second mutator released for UT3. The mutator was very well accepted by the community however old-skool players from UT did not for obvious reasons.
Credits Mysterial for explaining some replication.
Download Mirrors
* Download from www.gamershell.com
* Download from www.liandri.com
* Download from www.fileplanet.com #1
* Download from www.fileplanet.com #2
* Download from www.utzone.de
* Download from www.filefront.com
Discussion DodgeJump on Epic Games forums

MutXMasPresents (2007)(w/source)UT3

Description Presents from Santa will be available throughout the maps played on your server.
Credits Vincent for making the meshes provided with this mutator.

MutEmoticons (2007)UT2004

Description Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
Credits .:..: The HUD code was written by him for his Unreal 1 port and InvasionX which i converted to a mutator with replicated configurable smileys.

MutCacheExtractor (2009)Download(w/source)UT2004

Description Let's you extract cache files from within the game even online!.
Comment This is a mutator that should be hosted on the server.

TrialGroup (2010)Download(w/source)UT2004

Description Provides functionality for mappers to integrate a group system which an external mutator is supposed to support for actually usage.
Comment Provides several actors for trial mappers to make a team-trial map possible without cheating.

UT2004 Maps

AS-MD-Scorpion-Escape (2004)

Description An normal assault story map where you start of with vehicles(the scorpions) where you have to break through several blocking environments such as crates in blocking the drivers path as well survive from the defenders that try make you fail.

AS-MD-RoomTrials (2004)

Description In this trials level you have to solve several trial rooms to escape the building.

AS-MD-LifeTrials (2005)

AS-Antaro-Trial (2005)

AS-Fact-Trial (2005)

AS-Mayan-Secret-UG-Trials (2006)

AS-AbaddonTrials (2006)

Description Solve the challenges of Abaddon!.

AS-EgyptianRoomTrials (2006)

AS-ShieldGunTech (2006)

Description Complete the 6 challenges with the ShieldGun!.

AS-ShieldGunBase (2006)

Description Complete the 4 challenges with the ShieldGun!.

AS-PortalTrials (2006)

Description Solve some complex thinking challenges with the PortalGun!.
Credits Shambler for making the PortalGun, see PortalGun.

AS-Constructor-BuildZone_Alpha (2006)

Description Construct your virtual world with the mutator ConstructorGun!.
Credits .:..: for making the ConstructorGun and expanding this map by adding an outside.

AS-ShieldGunSensitivity (2007)

Description Complete the 4 challenges with the ShieldGun!, but in this one you must watch out for dangerous surfaces!.

AS-BloodOnTheFloor (2008)

Description A very hard trial challenge for the high-end players!.

AS-QuickChallenge-NAME-NUMBER Series (2008)

Description Short challenges made for the purpose of setting time records.

AS-BlackHeaven (2009)

Description A very hard trial challenge for the high-end players!.

AS-Solo-Eliot'sTrial (2009)Download

Description Mystic abaddon trial base in the darkness, found on the planet AbissoDno.

AS-Solo-TechChallenge-NUMBER Series (2009)

Description Short challenges made for the purpose of setting time records.

AS-Solo-CratesBase (2009)

Description A really short map made for the purpose of setting time records.

Tutorials

Utils

Projects

Unreal Explorer

Unreal Explorer is a program written in C#, that analyzes unreal package files of UT Classic(Limited), UT2004 and UDK(Limited) with a similar user interface to that of UTPT.

Note This program is not released yet and will maybe not be released(or be limited i.e. fail on decompiling protected classes and stuff).
Purpose The purpose of this program was to start learning C# and experiencing with .NET and learn how the unreal file format works.

Features
View Decompiled Unreal Classes
Decompiles the following objects/etc
Classes
Replication including Enum comparing
All Fields(var,struct etc) with full functions UnrealScript bytecode decompiling(i.e. all public used protection methods do not work!)
While Loops(buggy sometimes)
Defaultproperties
All Types(including dynamic arrays, structs and subobjects)
Metadata
Export ScriptText Classes
Export Decompiled Classes
View Package/Content Dependencies(Basic)
Integrated Cache Extractor
Integrated Color Generator(Unreal color tags with preview)
And many more though this decompiler doesn't feature everything UTPT does have, some things are worse but then again some are better like the fact that it decompiles subobjects, structs, dynamic arrays completely but mainly the advantage would be that it can analyze UDK's unreal files(Not complete yet!).

Unreal Library

Unreal Library is a library made in C#, for analyzing Unreal package files i.e. (.u files, map files, texture files etc).

The library can serialize many unreal objects, here's a collection.

UPackage
UArray - This is like a list but provides a serialize function with interfaces that will read the next bytes as a saved FArray.
UObject
+- DefaultProperties
+- UField
|  +- UStruct
|  |  +- UFunction
|  |  \- UState
|  |     \- UClass
|  +- UProperty
|  |  +- UInterfaceProperty
|  |  +- UDelegateProperty
|  |  +- UPointerProperty
|  |  +- UFixedArrayProperty - Fixed array
|  |  +- UArrayProperty - Dynamic array
|  |  +- UMapProperty
|  |  +- UStructProperty
|  |  +- UByteProperty
|  |  +- UIntProperty
|  |  +- UBoolProperty
|  |  +- UFloatProperty
|  |  +- UNameProperty
|  |  +- UStrProperty - Dynamic string
|  |  +- UStringProperty - Fixed string
|  |  \- UObjectProperty
|  |     +- UComponentProperty
|  |     \- UClassProperty
|  +- UConst
|  \- UEnum
+- UMetaData
\- UTextBuffer

The library can decompile, serialize and build a node-tree from all the listed objects. It also supports UDK and UT99 a little.

Credits Antonio Cordero Balcázar, for the unreal formats documentation etc, see UTPT.

Note This library is not released yet.

Unreal Wiki Pages

This is a list of pages i created or re-wrote.

Compiler_issues
UnrealScript_history
Metadata
Comments
UPKG_File

And obviously i contribute a lot to the UnrealScript related pages.