File:SaveSystemTestMap.jpg

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Original file (1,197 × 696 pixels, file size: 155 KB, MIME type: image/jpeg)

Beschreibung

A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file.

Licensing:

Creative Commons
AttributionShare alike
This file is licensed under the Creative Commons Attribution ShareAlike 3.0 Unported License. In short: you are free to share and make derivative works of the file under the conditions that you appropriately attribute it, and that you distribute it only under a license compatible with this one.

File history

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Date/TimeThumbnailDimensionsUserComment
current06:37, 11 December 2010
Error creating thumbnail: File missing
1,197 × 696 (155 KB)Crusha (talk | contribs)Slightly better quality.
06:33, 11 December 2010
Error creating thumbnail: File missing
1,209 × 713 (125 KB)Crusha (talk | contribs)A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file.

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