UE2:AnotherPawn

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(Redirected from Legacy:Fyfe/AnotherPawn)

A generic pawn that can be spawned by a PawnFactory. It holds a variable of the factory that created the pawn.

Properties

Visible

PawnFactory ParentFactory
The factory that created the pawn.

Functions

Destroyed() (simulated)
Responsible for telling the pawns factory that is has been destroyed.

Code

UE2 Actor >> Pawn >> UnrealPawn >> xPawn >> AnotherPawn (custom)

<uscript> // ============================================================================ // AnotherPawn // Copyright (c) 2006 by Andrew Fyfe <andrew@neptune-one.net> // This program is free software; you can redistribute and/or modify // it under the terms of the Lesser Open Unreal Mod License version 1.1. // // A generic pawn that can be spawned by a PawnFactory. // ============================================================================

class AnotherPawn extends xPawn abstract;


// ============================================================================ // Properties // ============================================================================

var PawnFactory ParentFactory; // The factory that created the pawn.


// ============================================================================ // Destroyed // ============================================================================

simulated function Destroyed() { // If we were made in a factory, tell them we're dead :( if ( ParentFactory != None ) ParentFactory.PawnDestroyed( self );

super.Destroyed(); }


// ============================================================================ // Defaults // ============================================================================

DefaultProperties { } </uscript>

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