Search results
From Unreal Wiki, The Unreal Engine Documentation Site
Page title matches
Page text matches
- ...the UT2003 server. (Also see [[Legacy:WebApplication (UT)|WebApplication (UT)]].) ...uested file does not exist) the function should return false. In that case Query and PostQuery are not called. ...2 KB (222 words) - 06:36, 4 April 2003
- {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Object|Object]] >> WebApplication (Package: UWeb)}} Manages web access to the UT server. ...589 bytes (57 words) - 03:25, 27 November 2002
- {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Object (UT)|Object (UT)]] >> [[Legacy:WebApplication|WebApplication]] >> HelloWeb (Package: UWeb)} This is a sample web application, to demonstrate how to program for the web server. ...3 KB (355 words) - 20:12, 19 February 2007
- '''Default value:''' "UT Remote Admin Server" ====Query==== ...6 KB (699 words) - 10:10, 17 May 2008
- This query server is compliant with the GameSpy Uplink Specification. Query ID Number. ...4 KB (495 words) - 10:11, 17 May 2008
- The '''Unreal Engine''' is the core software at the heart of [[Legacy:UT|UT]], [[Legacy:UT2003|UT2003]] and other games. * [[Legacy:OCD|OCD]] – Object Collision Detection in UT. ...3 KB (456 words) - 07:45, 29 August 2013
- UT specific data store base class for online game searches. :TRUE if the current game search has completed a query. ...3 KB (346 words) - 02:06, 26 July 2008
- It is a much-improved way of showing your server's current There was some pointless commands removed and many new things added (see Query commands). ...8 KB (975 words) - 06:24, 18 December 2014
- ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> Mutator (Package: Engine)}} ...ese mutators receive MutatorTakeDamage calls from [[Legacy:Pawn (UT)|Pawn (UT)]]s. ...10 KB (1,366 words) - 09:47, 25 October 2005
- ...mod. You could also use a WebApplication to display information about the server. PreQuery is called before the Query is handled. If your WebApplication needs some authentication you should do ...14 KB (2,081 words) - 20:39, 2 December 2005
- All the evil things crackers may do to a game server can be categorized as follows: ...ample hogging the server's CPU, causing network lag or simply crashing the server. ...8 KB (1,293 words) - 17:21, 21 April 2012
- ...gacy:Object|Object]] >> [[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> GameInfo (Package: Engine)}} ...twork clients; only [[Legacy:GameReplicationInfo (UT)|GameReplicationInfo (UT)]] is. ...18 KB (2,544 words) - 10:38, 31 December 2016
- The stats key id for the UT duel game type *HACK* Holds the server auth challenge ...16 KB (1,939 words) - 03:27, 16 August 2009
- ...g and have been playing GRAW. I'm still trying to figure out how to get a server up that will allow me to play the co-op missions with my brother and sister ...eration of games for somthing that really brings a community together like UT did. ...56 KB (10,109 words) - 10:44, 28 December 2007
- {{classbox|Mod ideas for UT 2003 – Darkmatch Tribute - because it rocks}} Eavy's Darkmatch 3 is probably one of my favourite mods for UT. Assuming Eavy doesn't beat me to it and ship a darkmatch mutator with UT2 ...30 KB (5,402 words) - 01:47, 6 July 2010